/*** * * Copyright (c) 2016-2019 Marco 'eukara' Hladik. All rights reserved. * * See the file LICENSE attached with the sources for usage details. * ****/ int iNightVision; /* ================= Nightvision_Toggle Called by the cmd 'nightvision' ================= */ void Nightvision_Toggle( void ) { if( getplayerkeyvalue( player_localnum, "*spec" ) == "1" ) { return; } if ( !( getstatf( STAT_EQUIPMENT ) & EQUIPMENT_NIGHTVISION ) ) { return; } iNightVision = 1 - iNightVision; if ( iNightVision == TRUE ) { localsound( "items/nvg_on.wav", CHAN_ITEM, 1 ); } else { localsound( "items/nvg_off.wav", CHAN_ITEM, 1 ); } } /* ================= Nightvision_PreDraw Called before rendering the frame in Draw.c ================= */ void Nightvision_PreDraw( void ) { if( getplayerkeyvalue( player_localnum, "*spec" ) != "0" ) { iNightVision = FALSE; return; } if ( iNightVision == TRUE ) { dynamiclight_add( pSeat->vPlayerOrigin, 500, '0 0.45 0'); } } /* ================= Nightvision_PostDraw Called after rendering the frame in Draw.c ================= */ void Nightvision_PostDraw(int x, int y, int w, int h ) { if ( iNightVision == TRUE ) { drawfill( [x,y], [w,h], '0 0.5 0', 1, DRAWFLAG_ADDITIVE ); } }