r_part metal { type texturedspark texture ball tcoords 1 65 31 95 256 8 32 scale 1 count 5 scalefactor 0.25 alpha 0.5 die 0.15 rgb 255 180 90 blend add spawnmode ball spawnvel 256 veladd 200 gravity 600 } r_part +metal { lighttime 1 lightradius 64 lightradiusfade 300 lightrgb 1.0 0.75 0.4 lightrgbfade 0.36 0.19 0.19 count 0 0 1 } r_part +metal { type cdecal texture "textures/decals/impact_default" tcoords 0 0 0.125 1 1 8 0.125 rgbf 1 1 1 scale 6 6 die 30 60 blend invmodc orgwrand 6 6 6 rotationstart -180 180 } // CONCRETE IMPACT (DEFAULT) r_part main { type normal mode rtsmoke texture "textures/sfx/smoke" count 3 rgbf .5 .5 .5 alpha 1 scale 4 scalefactor 1 cliptype bounce die 4 4 veladd 128 gravity 500 randomvel 0 -64 64 orgwrand 6 6 6 rotationstart -180 180 } r_part +main { type normal mode rtsmoke texture "textures/sfx/smoke" count 4 rgbf .5 .5 .5 alpha 1 scale 2 scalefactor 1 cliptype bounce die 4 4 veladd 128 gravity 500 randomvel 0 -64 64 orgwrand 6 6 6 rotationstart -180 180 } r_part +main { type cdecal texture "textures/decals/impact_default" tcoords 0 0 0.125 1 1 8 0.125 rgbf 1 1 1 scale 6 6 die 30 60 blend invmodc orgwrand 6 6 6 rotationstart -180 180 } r_part wood { type normal mode rtsmoke texture "textures/sfx/smoke" count 3 rgbf .77 .65 .42 alpha 1 scale 3 scalefactor 1 cliptype bounce die 4 4 veladd 128 gravity 500 randomvel 0 -64 64 orgwrand 6 6 6 rotationstart -180 180 } r_part +wood { type normal mode rtsmoke texture "textures/sfx/smoke" count 3 rgbf .77 .65 .42 alpha 1 scale 2 scalefactor 1 cliptype bounce die 4 4 veladd 128 gravity 500 randomvel 0 -64 64 orgwrand 6 6 6 rotationstart -180 180 } r_part +wood { type cdecal texture "textures/decals/impact_wood" tcoords 0 0 0.125 1 1 8 0.125 rgbf 1 1 1 scale 6 6 die 30 60 orgwrand 6 6 6 rotationstart -180 180 } // Copyright (c) 2000-2019, Vera Visions. All rights reserved. r_part water { type cdecal texture "textures/sfx/splashsurface" blend add rgbf 1 1 1 alpha 1 scale 64 128 die 2 2 } r_part +water { type normal blend add texture "textures/sfx/splash" count 1 rgbf 1 1 1 alpha 1 scale 128 scaledelta 15 scalefactor 1 die 1 1 rotation -135 -135 0 0 orgbias 0 0 32 } r_part +water { type texturespark mode rtsmoke texture "textures/sfx/smoke" count 3 rgbf 1 1 1 alpha 0.25 blend add scale 4 scalefactor 2 cliptype bounce die 4 4 veladd 375 gravity 800 randomvel 0 -256 256 orgwrand 6 6 6 rotationstart -180 180 }