Commit graph

6 commits

Author SHA1 Message Date
712b2cebbc Fixed some breakable sounds being played "wrongly"
Cleaned up some of the codebase
Commented some more stuff and brought in some structure
Probably fixed a few things in the process
2017-01-10 19:24:45 +01:00
ac78b41f0d Fixed a bug in which shooting shotguns might cause problems... 2017-01-07 21:18:15 +01:00
Marco Hladik
a15b5f606f C4 icon is now flashing when in zone + bomb equipped
Fixed bug in which switching entities in the game-logic caused pretty bad bugs
Respawn fixes for hostage, ambient_generic and cylcer_sprite entities
Fixed a bug in which func_door's would call the targets twice
Added the missing spawnflag support for "Initially Dark" light entities
2016-12-08 00:09:50 +01:00
Marco Hladik
4f7defcb98 Added info_map_parameters (setting buyrestrictions)
Added trigger_camera
Added ammo-buying restrictions (money wasn't taken into account)
Added spawning of buyzones when there aren't any
Added sound when buying ammo
Added Client_TriggerCamera as part of EV_CAMERATRIGGER
Fixed the Knife not showing/animating
2016-12-07 01:05:06 +01:00
Marco Hladik
3bd3b7c95f Progress on match logic, respawning, spectating, triggers... 2016-12-04 15:04:30 +01:00
Marco Hladik
0d58529b79 Initial Commit 2016-12-01 18:50:48 +01:00