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d8926097fa
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Added custom GLSL updates, that add monochrome rendering (for better 3D Anaglyph support)
Some minor fixes regarding the entry API.
Fixed explosion effects from not animating/looping properly.
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2019-02-20 14:30:16 +01:00 |
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646e378989
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func_door: Fixed the touch condition, this fixes glitchy behaviour in cs_assault etc.
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2019-02-09 11:32:19 +01:00 |
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546451338f
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January 2019 Refactor: Added the initial BaseHL logic and started merging things with FreeCS. This will ensure a bright future to anyone porting mods and the like to the codebase. This is very, VERY early and I'm mainly committing this so Xylemon can start tinkering with it.
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2019-01-29 03:40:14 +01:00 |
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63efe2b147
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Valve progs boots now.
More restructuring.
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2019-01-21 03:00:14 +01:00 |
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40c3e23475
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Menu: refresh menu upon de-activation of custom game.
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2019-01-19 06:02:28 +01:00 |
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beb526a896
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Commited the GLSL I wrote.
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2019-01-19 05:52:40 +01:00 |
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8043b8f830
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Major cleanup and restructuring. This breaks everything. I'm very, very sorry.
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2019-01-19 05:50:25 +01:00 |
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