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923f0f424b
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func_door_rotating: Don't touch door when it's inbetween two positions.
FIXME: How does HL handle this? Test that out.
|
2021-03-13 04:24:16 +01:00 |
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47149d46f0
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func_door_rotating: Handle possible NAN on calculating an avelocity, this
fixes the door from freezing in rare situations
|
2021-03-12 02:49:26 +01:00 |
|
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d58e653e08
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func_train: Make sure we trigger PathDone() BEFRE switching to the new node
and remove the targetname check for PC_WAIT/TRAIN_WAIT spawnflags
|
2021-03-12 02:48:08 +01:00 |
|
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0645b98036
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vmap script: Add check for the env vars VMAP_NOVIS/BSP/LIGHT
|
2021-03-09 14:25:59 +01:00 |
|
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79382f833e
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Get rid of the src/worldspawn submodule.
It shouldn't be referenced that way.
|
2021-03-09 11:59:17 +01:00 |
|
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46f9e1be0f
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Client: Add force parameter to Sky_Update() and make sure Sky_Update() is
called upon CSQC_RendererRestarted.
|
2021-03-08 01:45:15 +01:00 |
|
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f13754a8c3
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CBaseNPC: Add ::StartleAllies() and ::TalkPanic() methods. Which handle
behaviour related to the MONSTER_FEAR flag.
|
2021-03-06 17:43:08 +01:00 |
|
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7dcebd140d
|
Menu-FN: Add proper caching (non-CVAR based) for pkgfile and introvideo
manifest info. This avoids the headache of engine threading getting in the
way and messing up package manager and what have you on ~some~ systems
|
2021-03-06 00:23:59 +01:00 |
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fc75a1be11
|
Base, Half-Life, Counter-Strike, Opposing Force and Scientist Hunt have
now been reworked to have fully networked ammo that's also fully affected
by rollback netcode. Big diff, mods WILL break. Beware.
|
2021-02-28 02:31:27 +01:00 |
|
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71f7e024c9
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Server: Add serverinfo set for skyname into worldspawn... I must have been on drugs or something
|
2021-02-23 05:55:57 +01:00 |
|
|
d3cfedaab2
|
GS-Entbase: Fix hiccup that happens with infodecal entities, we now make
sure to only network them when they are targetname'd.
|
2021-02-22 21:56:34 +01:00 |
|
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ef88557fbf
|
func_recharge: Add depletion logic to the entity, same as func_healthcharger
|
2021-02-22 18:05:34 +01:00 |
|
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099b516236
|
func_healthcharger: Add the depletion logic to the entity
|
2021-02-22 18:05:11 +01:00 |
|
|
c26d4d0c45
|
Client/Server: Add server controllable fogparms using serverinfo
|
2021-02-22 17:49:55 +01:00 |
|
|
20a67bf418
|
Client/Server: Make the server control the sky.
|
2021-02-22 17:29:34 +01:00 |
|
|
110ce2b607
|
GS-EntBase: Add func_detail_illusionary definition.
Half-Life: Add sound/trail for Egon, WIP
|
2021-02-17 16:21:17 +01:00 |
|
|
e1df585677
|
Menu-FN: Check TCP_GetState() before allowing a message to be sent to chatrooms.
|
2021-02-17 13:28:26 +01:00 |
|
|
5e181c1128
|
Menu-FN: Spray-logo precaching optimisation
|
2021-02-17 11:59:38 +01:00 |
|
|
adc951dd96
|
Menu-FN: Strip file extension from player model lookup, that avoids some
headaches when figuring out what model we're supposed to be using
|
2021-02-17 11:34:55 +01:00 |
|
|
82a501c0be
|
Menu-FN: add 'nosprays' gameinfo setting as a companion to the 'nomodels'
setting, as some mods may choose not to support them
|
2021-02-17 11:28:09 +01:00 |
|
|
40bbca0dc4
|
Menu-FN: Add support for gameinfo_introvideo, check for gameinfo_pkgfile
to determine if a file exists before force-opening the update page.
|
2021-02-17 11:17:28 +01:00 |
|
|
a902b702ae
|
Small building adjustment to the mod progs.src and Makefiles.
Changed some client progs function names for readability, more to come
|
2021-02-17 00:44:40 +01:00 |
|
|
89be1ea628
|
PMove: Fixed water movement code a bit so we don't sink while moving
|
2021-02-16 11:02:39 +01:00 |
|
|
ce2185ff02
|
Plugins: Added a callback for when a client is done connecting to a server
|
2021-02-14 21:05:10 +01:00 |
|
|
d5ae0c8dfd
|
func_train: Fix the moving sound from not stopping on certain variations
of this entity
|
2021-02-14 00:21:35 +01:00 |
|
|
8d262c9eb2
|
Counter-Strike: Make the text-menu use the new Textmenu_Toggle call, so
players can exit e.g. the team choice menu.
|
2021-02-14 00:20:32 +01:00 |
|
|
086e8e5a37
|
Server: We forgot to call Vote_Init(), which clears a bunch of serverinfo keys.
|
2021-02-13 23:08:58 +01:00 |
|
|
0fe863aabc
|
Server: Add water stepping, wading and swimming sounds + script definitions
|
2021-02-13 23:06:06 +01:00 |
|
|
2834b49f12
|
env_sprite: Turns out the default scale is not 0.25f.
|
2021-02-13 10:12:17 +01:00 |
|
|
2449fa492e
|
Half-Life: Fix viewmodel still drawing when dead, player moving
|
2021-02-13 10:07:52 +01:00 |
|
|
97f90ae72c
|
Scientist Hunt: Clean up w_cannon a little
|
2021-02-13 10:06:34 +01:00 |
|
|
02efa21e3d
|
Move game-specific sources into their respective mod-dirs. This was planned
for a while and was inevitable. Latest fteqcc required that fixes a limit
with paths. Also added src/server/mapcycle.qc
|
2021-02-08 13:35:15 +01:00 |
|
Marco Hladik
|
550203d019
|
rename src/mk_mapdef.sh to make_mapdef.sh
|
2021-02-07 09:13:23 +01:00 |
|
|
8085ae6db8
|
Plugins: Make p_ircbridge join the mod's preferred channel when specified in the manifest
|
2021-02-03 09:32:15 +01:00 |
|
|
42002128a3
|
Client: Add input fixes to make the game controllable with a SEGA Saturn
controller. Added cvar in_saturnmode 0/1
|
2021-01-30 01:45:28 +01:00 |
|
|
1952c05890
|
materials.txt support: Make sure we convert the material identifer to upper-case.
|
2021-01-25 15:01:26 +01:00 |
|
|
aeae39fc9a
|
Materials_FixName: Fix typo
|
2021-01-25 12:09:43 +01:00 |
|
|
baaa68069d
|
Plugins: Fixed InitEnts not being called, added another example plugin (Server Banner)
|
2021-01-24 20:26:10 +01:00 |
|
|
bb0c78cb0a
|
Plugins: Added IRC bridge plugin for the server as another example
|
2021-01-24 10:13:11 +01:00 |
|
|
31cf4e5b10
|
Client: Fix double free properly for Vox_Shutdown
|
2021-01-24 03:03:36 +01:00 |
|
|
4e7829de53
|
Plugin-VoxAnnouncer: Include events.h to properly choose the vox-say event id
|
2021-01-24 02:42:37 +01:00 |
|
|
70268440ee
|
games_updatesavailable: check for -1 to avoid bad pointer errors
|
2021-01-24 01:54:14 +01:00 |
|
|
bf8f8e24cb
|
game_updateinstallcount: Always return 1 when no packagenames are given
|
2021-01-24 00:13:01 +01:00 |
|
|
085607e022
|
Menu-FN: Show the updater only when we've got 0/X packages installed for
the current game.
|
2021-01-24 00:11:08 +01:00 |
|
|
9cf5cc016b
|
env_laser: update ParentUpdate() to check for the right attributes
|
2021-01-23 22:08:17 +01:00 |
|
|
ab1e5408df
|
func_button: Unstuck the 'health' trigger method.
|
2021-01-23 22:07:41 +01:00 |
|
|
8b013035e3
|
trigger_camera: Support for 'wait' to be -1.
|
2021-01-23 21:20:19 +01:00 |
|
|
cc240fefb2
|
Menu-FN: Small fix to avoid an infinite loop of menu_restarts in case
the cvars don't get set fast enough, somehow
|
2021-01-23 15:24:49 +01:00 |
|
|
dfbb153946
|
Menu-FN: get rid of autocvar_menu_installedpackages
|
2021-01-23 14:57:21 +01:00 |
|
|
178f988167
|
Menu-FN: Change the way we install custom game data. It should be way more
stable and consistent now.
|
2021-01-23 14:54:31 +01:00 |
|