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2f101866b7
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decal/infodecal: Make sure tempdecals aren't being removed, as that would kill the decal-chain.
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2019-03-01 01:24:15 +01:00 |
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b12aa003aa
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infodecal: Prevent failure of tracing from crashing the game-logic.
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2019-02-28 08:16:32 +01:00 |
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d8926097fa
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Added custom GLSL updates, that add monochrome rendering (for better 3D Anaglyph support)
Some minor fixes regarding the entry API.
Fixed explosion effects from not animating/looping properly.
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2019-02-20 14:30:16 +01:00 |
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546451338f
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January 2019 Refactor: Added the initial BaseHL logic and started merging things with FreeCS. This will ensure a bright future to anyone porting mods and the like to the codebase. This is very, VERY early and I'm mainly committing this so Xylemon can start tinkering with it.
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2019-01-29 03:40:14 +01:00 |
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d635fbc0c7
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Updated License/Copyright Info
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2019-01-16 17:43:50 +01:00 |
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99c878d4d0
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Fixed some rendering-frame bugs (stuff that doesn't belong...)
and fixed up pmove a little bit.
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2019-01-14 16:13:20 +01:00 |
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0e7fcf8012
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Fixed env_sprite functionality.
Moved some things around.
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2019-01-04 21:39:07 +01:00 |
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