Commit graph

8 commits

Author SHA1 Message Date
251d8908b2 Fixed a stupid assumption about footsteps
Got rid of an unused serverinfo key
Some prediction improvements
2017-11-17 15:20:51 -06:00
e18f0dae6d Added splitscreen stuff (experimental)
Added a simple reward for losers
Fixed that round-draw would give the teams a reward
Changed cl_movespeedkey to 0.5
Changed prediction quite a lot (jumping glitch fixed)
More changes to the HUD to compensate for multiple screeninstances (splitscreen)
2017-11-16 16:53:02 -06:00
ec5d21b91b Added the weapon recoil/viewkick
Added support for newlines in MOTDs
D
Server owners can now specify custom MOTDs with the cvar 'motdfile', e.g. 'motdfile coolmotd.txt'
2017-11-15 15:36:55 -06:00
940fd4b084 Fixed hostage movement so that it fixes #22 2017-07-03 04:12:45 +02:00
427e2d300d Hit-location based death animations
Fix related to shotguns having an insane accuracy
2017-01-08 15:11:34 +01:00
Marco Hladik
7afac5c6cf Fixed a bug in which switching the team wouldn't restart the match when the playercount was 0
Optimisations with cvars
Added cross_color
Added vgui_color
2016-12-17 13:55:18 +01:00
Marco Hladik
122fbe10ef Basic Player Animations
Added a dynamic crosshair
Updated weapon selection system
Updated the view to do our own bobbing
Fixed a few logic issues with the round/timer loop
Added some new sound events and some overall polish
2016-12-13 20:15:09 +01:00
Marco Hladik
a75b6d1dda Improved pathfinding, early breakable model stuff 2016-12-03 20:25:03 +01:00