67989d8bf9
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2017-01-16 20:35:55 +01:00
cc79ccfc7b
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2017-01-16 20:35:09 +01:00
73ef011d50
Merge branch 'master' of https://github.com/eukos16/OpenCS
2017-01-15 20:57:45 +01:00
4a14bb6fab
Renamed project, fixed potential money bugs revised input....
2017-01-15 20:56:58 +01:00
892dcdf020
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2017-01-15 13:38:31 -01:00
08ce6e56f0
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2017-01-15 13:36:04 -01:00
9dd5702376
Set theme jekyll-theme-midnight
2017-01-15 13:34:59 -01:00
21582696ef
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2017-01-15 13:34:41 -01:00
ffcf7a6d41
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2017-01-15 13:29:21 -01:00
c27161f6d2
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2017-01-15 13:28:38 -01:00
7fe9ea1e67
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2017-01-15 13:28:14 -01:00
2c076c1d45
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2017-01-15 13:20:21 -01:00
e24070fbb7
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2017-01-15 13:18:19 -01:00
002ee575e4
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2017-01-15 13:10:55 -01:00
7a1e1b5c81
Set theme jekyll-theme-hacker
2017-01-15 13:08:22 -01:00
596cc5c24f
Set theme jekyll-theme-midnight
2017-01-15 13:05:35 -01:00
782fe18762
Set theme jekyll-theme-slate
2017-01-15 13:03:39 -01:00
bf1adc491a
Support for more muzzleflashes
...
Fixes and cleanups regarding effects, networking
All sorts of other cool things
2017-01-14 16:00:31 +01:00
e67ab0380f
Added viewmodel muzzleflashes
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Redone the model-event sound stuff using next-generation FTE features (TM)
Cleaned and fixed things here and there
2017-01-12 03:49:59 +01:00
30e2e5b76a
Added armoury_entity ( fixes #7 )
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Added weapon dropping ( and cmd 'drop', fixes #8 )
Tweaked the buy and team menus layout wise
Implemented Auto-Assign function in the GUI menu
Fixed a logic bug with Weapon_GiveAmmo
2017-01-12 00:31:19 +01:00
Marco Hladik
ca26fd94b6
Started work on Armoury Entity
2017-01-11 04:40:53 -05:00
47932e57a0
Some more work towards player animations
2017-01-10 22:55:12 +01:00
2a8cb32326
Fixed a timer bug
2017-01-10 21:46:17 +01:00
f1614d50ff
Added weapon binds for buying
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Added some more buying restrictions
Fixed a VGUI bug
2017-01-10 21:24:14 +01:00
bbc798bccb
Added radio1, radio2 and radio3 commands for VGUI radio message menus
2017-01-10 20:56:15 +01:00
712b2cebbc
Fixed some breakable sounds being played "wrongly"
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Cleaned up some of the codebase
Commented some more stuff and brought in some structure
Probably fixed a few things in the process
2017-01-10 19:24:45 +01:00
ce7a2243cc
Revamped radio system
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Added keybinds for a ton of radio commands
Revamped the start-message stuff
2017-01-10 18:24:43 +01:00
3d219d7fdb
Wiping all corpses after a round ends now
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Fixed the EscapeZone ent I never commited properly
C4 Bombs now trigger the c4 target spots
Some more messages for equipment/weapon buying
Some more Rule tweaks that could cause issues with dead people buying guns via future binds
Hit locational damage now applied properly, derp
2017-01-10 16:45:41 +01:00
8d6a6477f9
Fixed a bug in which weapons weren't wiped when switching teams during a match
2017-01-09 22:45:18 +01:00
f8c0518292
Added multi_manager ( Fixes #6 )
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Added multisource
2017-01-09 22:07:23 +01:00
e8edad9fc4
Fixes #5 by implementing func_pushable
2017-01-09 18:28:23 +01:00
be02bb696d
BInary update
2017-01-08 16:43:12 +01:00
d63b9341c9
Updated some other silly thing I should have noticed.
2017-01-08 16:42:26 +01:00
1530866829
Gave the knife some attention when it comes to sounds
2017-01-08 16:12:02 +01:00
98792c9d95
Merge branch 'master' of https://github.com/eukos16/OpenCS
2017-01-08 16:00:57 +01:00
b7ac0e7a1d
More accuracy fixes
2017-01-08 16:00:35 +01:00
efa263dae5
Update README.md
2017-01-08 15:18:55 +01:00
427e2d300d
Hit-location based death animations
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Fix related to shotguns having an insane accuracy
2017-01-08 15:11:34 +01:00
9a46190fbd
Added bunnyhop cap
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Fixed some collision issue with some surfaces caused by static breaking points
2017-01-07 21:41:02 +01:00
ac78b41f0d
Fixed a bug in which shooting shotguns might cause problems...
2017-01-07 21:18:15 +01:00
ad6c70b365
Added more penetrate-able (?) materials like vents, dirt etc.
2017-01-07 18:05:12 +01:00
735e6d5153
Bullet penetration for wood
2017-01-07 18:01:44 +01:00
5347482d9c
Implemented new impact effects based around materials
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Implemented round-draw
Ricochet sounds and whatnot
2017-01-07 17:29:27 +01:00
99b25733a3
Added material based footsteps
2017-01-03 23:25:27 +01:00
69c032d56d
Latest progs binary builds
2017-01-03 19:47:13 +01:00
07b147331c
Precaches and stuff
2017-01-03 19:46:19 +01:00
3827446805
Pain sounds, death sounds, silly bug fixes... ugh!
2017-01-03 19:31:24 +01:00
249eb2d94f
Locational damage, fall-damage, some fixes here and there... kinda unstable ATM
2017-01-03 02:02:00 +01:00
Marco Hladik
2b9aef8167
Added semi-automatic fire
2016-12-24 16:30:44 +01:00
Marco Hladik
234b38bb44
Minor fixes to VGUI objects and Nightvision
2016-12-24 01:23:33 +01:00