b60a4e0435
Update README.md
2017-11-19 20:11:37 -06:00
d3365983a0
Merge branch 'master' of https://github.com/eukara/FreeCS
2017-11-19 20:07:56 -06:00
cd6263299e
Fixed #79 by updating the spectator check
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Fixed the smoke-grenade smoke not clearing upon next round
Changed in_rawinput to 0 for now, since it was causing problems
Fixed the RadiusDamage function in regards to regular explosions
Deleted the unnecessary lines trying to respect 'timelimit', which is deprecated afaik
Changed the sizes of individual grenades so that they'll be thrown more easily across crates and corners
Added an early preview of loading map overviews. They are not really usable and merely a work in progress on my end. They will be finished soon though.
2017-11-19 20:03:30 -06:00
3ec00f52bb
Update README.md
2017-11-18 15:31:02 -06:00
d5a6c98dbc
Update README.md
2017-11-18 15:30:20 -06:00
2ec9213437
Added sv_voxannounce, which will advertise the time remaining
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Added support for c4bombs to align to walls
Fixed the infamous crouch-defusal bug
Reworked the way the Glock does Burst-Fire
Added support for voice overlays when pressing the Voice Communication key
Fixed some bad grammar I must have written while either drunk or lazily copy/pasting things
2017-11-18 15:21:39 -06:00
7770b250d5
Fixed #65
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Fixed #66
Fixed #67
Fixed #72
2017-11-18 00:30:20 -06:00
794b08d64c
Added a hostname field to the menu
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Fixed that a dropped C4 Bomb could not be picked up again
2017-11-17 15:45:48 -06:00
251d8908b2
Fixed a stupid assumption about footsteps
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Got rid of an unused serverinfo key
Some prediction improvements
2017-11-17 15:20:51 -06:00
e18f0dae6d
Added splitscreen stuff (experimental)
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Added a simple reward for losers
Fixed that round-draw would give the teams a reward
Changed cl_movespeedkey to 0.5
Changed prediction quite a lot (jumping glitch fixed)
More changes to the HUD to compensate for multiple screeninstances (splitscreen)
2017-11-16 16:53:02 -06:00
73ff73851f
Fixed some equipment purchases
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Added sounds when purchasing equipment
Redid the way rounds get restarted when an opponent joins
Fixed a bug that'd cause the bomb to never reset once planted
Added mapcycle support ( new cvar: mapcyclefile for server owners)
2017-11-15 20:25:20 -06:00
652d7c2dc0
Merge branch 'master' of https://github.com/eukara/FreeCS
2017-11-15 15:38:59 -06:00
ec5d21b91b
Added the weapon recoil/viewkick
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Added support for newlines in MOTDs
D
Server owners can now specify custom MOTDs with the cvar 'motdfile', e.g. 'motdfile coolmotd.txt'
2017-11-15 15:36:55 -06:00
2e81628c66
Update README.md
2017-11-14 16:47:07 -06:00
4a169c5851
Update README.md
2017-11-14 16:46:54 -06:00
faa0ddf24a
Fixed shit, once again.
2017-11-13 23:39:04 -06:00
d86ddeff76
Fixed a potential client crash with cl_thirdperson set to 1
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Made it so you can at least navigate the UI with the number keys
2017-11-13 16:52:01 -06:00
e4a0a778cc
Added a new sv cmd: vox
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Clients can test it with vox_test
2017-11-13 11:03:23 -06:00
cbe9b42d93
Message of the day is now actually being networked. Hurray for infokeys.
2017-11-12 18:43:16 -06:00
d0f0322fc5
Tweaked configs and added slighty better chat logging to the server
2017-11-12 16:23:18 -06:00
8fd82126df
Fixed the TMP weapon selection showing the P90 sprite
2017-11-12 14:45:40 -06:00
eba1491409
Fixes #59 by actually testing this shoddy code I wrote
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Adds color sliders for the HUD, Crosshair etc. in the Player options
Fixed some other small things someone might notice
2017-11-12 13:57:23 -06:00
4568b0a31c
Fixes #55 by not letting events play on (dead, world) players.
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Fixes a bug in which the bomb would not be removed after the round ends when players killed eachother first.
2017-11-11 16:13:40 -06:00
3c1f53ac3d
kill command kevlar fix. fixes #53
2017-11-11 15:46:04 -06:00
b409c6426a
Fixed a few things with joining
2017-11-11 04:34:08 -06:00
24c0898f47
Fixed the weapon-magazine-drop problem.
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Fixed the sniper rifle zooms.
Fixed the kill command.
2017-11-11 01:25:59 -06:00
f6837a41b5
Update README.md
2017-11-11 00:51:02 -06:00
467258e292
Update README.md
2017-11-10 22:17:25 -06:00
4aa80e85ea
Update README.md
2017-11-10 21:34:05 -06:00
a26dd37ca7
Update README.md
2017-11-10 21:33:53 -06:00
79ff25a686
Added nickname field to the options menu, as well as fixed the controls menu
2017-11-10 21:27:26 -06:00
34cf2366b6
Update README.md
2017-11-10 19:12:34 -06:00
5f4844cfb9
Update README.md
2017-11-10 19:10:16 -06:00
1d76c69a66
HDPI Mode added... because 4K display users!
2017-11-10 19:05:48 -06:00
9ddf09029c
Changed fullscreen/windowed behaviour, config saving behaviour
2017-11-10 18:44:32 -06:00
edc1ca3e1e
More fixed and functionality for the server browser.
2017-11-10 18:35:21 -06:00
5b214fffbd
Server browser filter fix
2017-11-10 18:16:44 -06:00
3cba8f212d
Update README.md
2017-11-10 17:03:48 -06:00
f767bf8340
A couple more video options before I get overrun by Phoronix readers! Aaa!
2017-11-10 16:50:18 -06:00
e2c9f63589
Added a download link to csv15.exe
2017-11-10 15:56:13 -06:00
bcae0060bc
Configuration Update
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Merge branch 'master' of https://github.com/eukara/FreeCS
2017-11-10 15:49:19 -06:00
633f9e2c1c
First simple configuration options for Audio and Video
2017-11-10 15:46:46 -06:00
52d08ba727
Fixed the obnoxious grenade-bounce sound issue.
2017-10-27 00:22:57 -05:00
edc0f6ac8d
Fixed #41 and added HUD 'Caliber' graphics for the explosives
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Removed temporary menu cursor fix, because the SVN version of FTE addressed the cursor issue! Yay for Spike!
2017-10-26 19:43:38 -05:00
a6e7a22d95
Adds explosion sounds to the HE Grenade
2017-10-23 11:10:38 -04:00
c905092558
Updated readme.
2017-10-23 10:46:40 -05:00
8931e3cd18
Temporary fix for the menu/fullscreen issue on Linux
2017-10-22 01:24:11 -05:00
2d764ca306
Client mouse delta guff added
2017-10-22 01:00:40 -04:00
c28123ae68
Added menu/mouse delta guffins
2017-10-22 00:56:54 -04:00
e2f4de673c
Update README.md
2017-10-12 10:35:21 -05:00