Commit graph

2118 commits

Author SHA1 Message Date
b60a4e0435 Update README.md 2017-11-19 20:11:37 -06:00
d3365983a0 Merge branch 'master' of https://github.com/eukara/FreeCS 2017-11-19 20:07:56 -06:00
cd6263299e Fixed #79 by updating the spectator check
Fixed the smoke-grenade smoke not clearing upon next round
Changed in_rawinput to 0 for now, since it was causing problems
Fixed the RadiusDamage function in regards to regular explosions
Deleted the unnecessary lines trying to respect 'timelimit', which is deprecated afaik
Changed the sizes of individual grenades so that they'll be thrown more easily across crates and corners
Added an early preview of loading map overviews. They are not really usable and merely a work in progress on my end. They will be finished soon though.
2017-11-19 20:03:30 -06:00
3ec00f52bb Update README.md 2017-11-18 15:31:02 -06:00
d5a6c98dbc Update README.md 2017-11-18 15:30:20 -06:00
2ec9213437 Added sv_voxannounce, which will advertise the time remaining
Added support for c4bombs to align to walls
Fixed the infamous crouch-defusal bug
Reworked the way the Glock does Burst-Fire
Added support for voice overlays when pressing the Voice Communication key
Fixed some bad grammar I must have written while either drunk or lazily copy/pasting things
2017-11-18 15:21:39 -06:00
7770b250d5 Fixed #65
Fixed #66
Fixed #67
Fixed #72
2017-11-18 00:30:20 -06:00
794b08d64c Added a hostname field to the menu
Fixed that a dropped C4 Bomb could not be picked up again
2017-11-17 15:45:48 -06:00
251d8908b2 Fixed a stupid assumption about footsteps
Got rid of an unused serverinfo key
Some prediction improvements
2017-11-17 15:20:51 -06:00
e18f0dae6d Added splitscreen stuff (experimental)
Added a simple reward for losers
Fixed that round-draw would give the teams a reward
Changed cl_movespeedkey to 0.5
Changed prediction quite a lot (jumping glitch fixed)
More changes to the HUD to compensate for multiple screeninstances (splitscreen)
2017-11-16 16:53:02 -06:00
73ff73851f Fixed some equipment purchases
Added sounds when purchasing equipment
Redid the way rounds get restarted when an opponent joins
Fixed a bug that'd cause the bomb to never reset once planted
Added mapcycle support ( new cvar: mapcyclefile for server owners)
2017-11-15 20:25:20 -06:00
652d7c2dc0 Merge branch 'master' of https://github.com/eukara/FreeCS 2017-11-15 15:38:59 -06:00
ec5d21b91b Added the weapon recoil/viewkick
Added support for newlines in MOTDs
D
Server owners can now specify custom MOTDs with the cvar 'motdfile', e.g. 'motdfile coolmotd.txt'
2017-11-15 15:36:55 -06:00
2e81628c66 Update README.md 2017-11-14 16:47:07 -06:00
4a169c5851 Update README.md 2017-11-14 16:46:54 -06:00
faa0ddf24a Fixed shit, once again. 2017-11-13 23:39:04 -06:00
d86ddeff76 Fixed a potential client crash with cl_thirdperson set to 1
Made it so you can at least navigate the UI with the number keys
2017-11-13 16:52:01 -06:00
e4a0a778cc Added a new sv cmd: vox
Clients can test it with vox_test
2017-11-13 11:03:23 -06:00
cbe9b42d93 Message of the day is now actually being networked. Hurray for infokeys. 2017-11-12 18:43:16 -06:00
d0f0322fc5 Tweaked configs and added slighty better chat logging to the server 2017-11-12 16:23:18 -06:00
8fd82126df Fixed the TMP weapon selection showing the P90 sprite 2017-11-12 14:45:40 -06:00
eba1491409 Fixes #59 by actually testing this shoddy code I wrote
Adds color sliders for the HUD, Crosshair etc. in the Player options
Fixed some other small things someone might notice
2017-11-12 13:57:23 -06:00
4568b0a31c Fixes #55 by not letting events play on (dead, world) players.
Fixes a bug in which the bomb would not be removed after the round ends when players killed eachother first.
2017-11-11 16:13:40 -06:00
3c1f53ac3d kill command kevlar fix. fixes #53 2017-11-11 15:46:04 -06:00
b409c6426a Fixed a few things with joining 2017-11-11 04:34:08 -06:00
24c0898f47 Fixed the weapon-magazine-drop problem.
Fixed the sniper rifle zooms.
Fixed the kill command.
2017-11-11 01:25:59 -06:00
f6837a41b5 Update README.md 2017-11-11 00:51:02 -06:00
467258e292 Update README.md 2017-11-10 22:17:25 -06:00
4aa80e85ea Update README.md 2017-11-10 21:34:05 -06:00
a26dd37ca7 Update README.md 2017-11-10 21:33:53 -06:00
79ff25a686 Added nickname field to the options menu, as well as fixed the controls menu 2017-11-10 21:27:26 -06:00
34cf2366b6 Update README.md 2017-11-10 19:12:34 -06:00
5f4844cfb9 Update README.md 2017-11-10 19:10:16 -06:00
1d76c69a66 HDPI Mode added... because 4K display users! 2017-11-10 19:05:48 -06:00
9ddf09029c Changed fullscreen/windowed behaviour, config saving behaviour 2017-11-10 18:44:32 -06:00
edc1ca3e1e More fixed and functionality for the server browser. 2017-11-10 18:35:21 -06:00
5b214fffbd Server browser filter fix 2017-11-10 18:16:44 -06:00
3cba8f212d Update README.md 2017-11-10 17:03:48 -06:00
f767bf8340 A couple more video options before I get overrun by Phoronix readers! Aaa! 2017-11-10 16:50:18 -06:00
e2c9f63589 Added a download link to csv15.exe 2017-11-10 15:56:13 -06:00
bcae0060bc Configuration Update
Merge branch 'master' of https://github.com/eukara/FreeCS
2017-11-10 15:49:19 -06:00
633f9e2c1c First simple configuration options for Audio and Video 2017-11-10 15:46:46 -06:00
52d08ba727 Fixed the obnoxious grenade-bounce sound issue. 2017-10-27 00:22:57 -05:00
edc0f6ac8d Fixed #41 and added HUD 'Caliber' graphics for the explosives
Removed temporary menu cursor fix, because the SVN version of FTE addressed the cursor issue! Yay for Spike!
2017-10-26 19:43:38 -05:00
a6e7a22d95 Adds explosion sounds to the HE Grenade 2017-10-23 11:10:38 -04:00
c905092558 Updated readme. 2017-10-23 10:46:40 -05:00
8931e3cd18 Temporary fix for the menu/fullscreen issue on Linux 2017-10-22 01:24:11 -05:00
2d764ca306 Client mouse delta guff added 2017-10-22 01:00:40 -04:00
c28123ae68 Added menu/mouse delta guffins 2017-10-22 00:56:54 -04:00
e2f4de673c Update README.md 2017-10-12 10:35:21 -05:00