Commit graph

10 commits

Author SHA1 Message Date
d41b90c081 Base: Give some love to base/
VGUI-Menu: friendList, chat backend, textview class proto
SurfaceProps: Flesh impacts recognition
PropData: BreakModels now use a bodyque to limit possible physics overhead
PMove: falldamage, liquids can now be configured via external decl
NSWeapon: added alternative punchangle based on springs, 'punchSpring X Y Z' in decl
API: Team class management APIS
NSPhysicsEntity: Optimised, optimised, optimised. New cvar: phys_lowspec. Scraping, impact effects etc have been added.
More polish everywhere else
2025-01-02 18:53:55 -08:00
8ace54224c
The mother of experimental commits. 2024-06-22 00:24:13 -07:00
b8a56b3fb4 Documentation: Updated Building.md to have more explicit deps with Fedora/SUSE 2023-12-13 15:58:13 -08:00
aed306cbd1
NSMoverEntity: call MoverStartsMoving() and MoverFinishesMoving() around arrival callbacks for entities that don't travel any distance. Fixing func_button entities from not toggling frames. 2023-03-22 00:22:47 -07:00
ac72c16bb2 Added new movement related cvars, update Building documentation for Fedora (thanks @dhalucario), updated readme with some cool people 2023-02-23 15:23:55 -08:00
06d3721547 Add documentation for Arch Linux and remove SVN from the list as it's going bye bye 2023-01-15 14:41:11 -08:00
8606a8c62a
Documentation/Building.md: added detailed dependency info contributed by Xylemon 2022-10-19 16:20:09 -07:00
f61c093942
Update Documentation/Materials/MatGoldSrc.md, add some example images while we're at it... 2022-10-17 12:41:14 -07:00
5ce1dba61b
Documentation: Add notes on launching games, building and distributing binaries. 2022-10-02 17:49:35 -07:00
2a8081b042
Overhaul of the entire documentation. 2022-10-02 17:10:54 -07:00