trigger_multiple: Stop checking if what we touch is of MOVETYPE_WALK

This commit is contained in:
Marco Cawthorne 2020-09-13 19:15:06 +02:00
parent 868b9d1b04
commit fd6fe5447b

View file

@ -61,10 +61,6 @@ trigger_multiple::touch(void)
}
}
if (other.movetype != MOVETYPE_WALK) {
return;
}
if (m_flDelay > 0) {
UseTargets_Delay(other, TRIG_TOGGLE, m_flDelay);
} else {