WEAPON_SNARK gives 5 per pickup apparently. Fixed
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1 changed files with 1 additions and 1 deletions
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@ -20,7 +20,7 @@ void w_snark_pickup(void)
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{
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#ifdef SSQC
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player pl = (player)self;
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pl.ammo_snark = bound(0, pl.ammo_snark + 1, 10);
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pl.ammo_snark = bound(0, pl.ammo_snark + 5, 10);
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#endif
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}
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