From d8af659dd892a6fe12153ffb341c2c695da323d3 Mon Sep 17 00:00:00 2001 From: Marco Hladik Date: Tue, 24 Mar 2020 11:19:09 +0100 Subject: [PATCH] Valve: WEAPON_HANDGRENADE gets even fancier idle animations. --- src/shared/valve/w_handgrenade.c | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/src/shared/valve/w_handgrenade.c b/src/shared/valve/w_handgrenade.c index 12bb88c4..ca8c0dce 100644 --- a/src/shared/valve/w_handgrenade.c +++ b/src/shared/valve/w_handgrenade.c @@ -207,6 +207,15 @@ void w_handgrenade_release(void) pl.w_attack_next = 0.5f; pl.w_idle_next = 0.5f; pl.a_ammo3 = 0; + } else { + int r = (float)input_sequence % 8; + if (r == 1) { + Weapons_ViewAnimation(HANDGRENADE_FIDGET); + pl.w_idle_next = 2.5f; + } else { + Weapons_ViewAnimation(HANDGRENADE_IDLE); + pl.w_idle_next = 3.0f; + } } }