Missing animated sprite cleanup

This commit is contained in:
Marco Cawthorne 2019-01-10 11:14:50 +01:00
parent 79db5ac5fe
commit d244904f84
2 changed files with 43 additions and 29 deletions

View file

@ -8,7 +8,8 @@
.float framerate;
void Sprite_AnimateThink( void ) {
void Sprite_AnimateThink(void)
{
if( self.frame >= self.maxframe ) {
if (self.health == 1) {
remove(self);
@ -22,34 +23,45 @@ void Sprite_AnimateThink( void ) {
self.nextthink = time + ( 1 / self.framerate );
}
void Sprite_Animated( vector vPos, float fIndex, float fFPS, float fScale, float fAlpha, float fEffects ) {
self.modelindex = fIndex;
setorigin( self, vPos );
self.scale = fScale;
self.alpha = fAlpha;
self.effects = fEffects;
self.framerate = fFPS;
void Sprite_Animated(void)
{
self.origin_x = readcoord();
self.origin_y = readcoord();
self.origin_z = readcoord();
self.modelindex = readfloat();
self.framerate = readfloat();
self.scale = readfloat();
self.alpha = readfloat();
self.effects = readfloat();
self.colormod[0] = readfloat();
self.colormod[1] = readfloat();
self.colormod[2] = readfloat();
self.think = Sprite_AnimateThink;
self.drawmask = MASK_ENGINE;
self.nextthink = time + ( 1 / self.framerate );
self.maxframe = modelframecount( self.modelindex );
self.health = 0; /* repeats */
setorigin(self, self.origin);
}
void Sprite_ParseEvent(void)
{
entity sprite = spawn();
sprite.origin_x = readcoord();
sprite.origin_y = readcoord();
sprite.origin_z = readcoord();
sprite.origin[0] = readcoord();
sprite.origin[1] = readcoord();
sprite.origin[2] = readcoord();
sprite.modelindex = readfloat();
sprite.framerate = readfloat();
sprite.scale = readfloat();
sprite.alpha = readfloat();
sprite.effects = readfloat();
sprite.colormod[0] = readfloat();
sprite.colormod[1] = readfloat();
sprite.colormod[2] = readfloat();
sprite.think = Sprite_AnimateThink;
sprite.drawmask = MASK_ENGINE;
sprite.nextthink = time + ( 1 / self.framerate );
sprite.maxframe = modelframecount( self.modelindex );
sprite.health = 1; /* does not repeat */
setorigin(sprite, self.origin);
}

View file

@ -19,7 +19,6 @@ class env_sprite:CBaseTrigger
int m_iToggled;
float m_flFramerate;
float m_flScale;
float m_flAlpha;
float m_flEffects;
void() env_sprite;
@ -34,29 +33,35 @@ float env_sprite::Network(entity pvsent, float flags)
return FALSE;
}
WriteByte(MSG_ENTITY, ENT_SPRITE);
WriteCoord(MSG_ENTITY, origin_x);
WriteCoord(MSG_ENTITY, origin_y);
WriteCoord(MSG_ENTITY, origin_z);
WriteCoord(MSG_ENTITY, origin[0]);
WriteCoord(MSG_ENTITY, origin[1]);
WriteCoord(MSG_ENTITY, origin[2]);
WriteFloat(MSG_ENTITY, modelindex);
WriteFloat(MSG_ENTITY, m_flFramerate);
WriteFloat(MSG_ENTITY, m_flScale);
WriteFloat(MSG_ENTITY, m_flAlpha);
WriteFloat(MSG_ENTITY, alpha);
WriteFloat(MSG_ENTITY, effects);
WriteFloat(MSG_ENTITY, colormod[0]);
WriteFloat(MSG_ENTITY, colormod[1]);
WriteFloat(MSG_ENTITY, colormod[2]);
return TRUE;
}
void env_sprite::NetworkOnce(void)
{
WriteByte( MSG_MULTICAST, SVC_CGAMEPACKET );
WriteByte(MSG_ENTITY, EV_SPRITE);
WriteCoord(MSG_ENTITY, origin_x);
WriteCoord(MSG_ENTITY, origin_y);
WriteCoord(MSG_ENTITY, origin_z);
WriteFloat(MSG_ENTITY, modelindex);
WriteFloat(MSG_ENTITY, m_flFramerate);
WriteFloat(MSG_ENTITY, m_flScale);
WriteFloat(MSG_ENTITY, m_flAlpha);
WriteFloat(MSG_ENTITY, effects);
WriteByte(MSG_MULTICAST, SVC_CGAMEPACKET );
WriteByte(MSG_MULTICAST, EV_SPRITE);
WriteCoord(MSG_MULTICAST, origin[0]);
WriteCoord(MSG_MULTICAST, origin[1]);
WriteCoord(MSG_MULTICAST, origin[2]);
WriteFloat(MSG_MULTICAST, modelindex);
WriteFloat(MSG_MULTICAST, m_flFramerate);
WriteFloat(MSG_MULTICAST, m_flScale);
WriteFloat(MSG_MULTICAST, alpha);
WriteFloat(MSG_MULTICAST, effects);
WriteFloat(MSG_MULTICAST, colormod[0]);
WriteFloat(MSG_MULTICAST, colormod[1]);
WriteFloat(MSG_MULTICAST, colormod[2]);
msg_entity = this;
multicast( origin, MULTICAST_PVS );
}
@ -81,9 +86,6 @@ void env_sprite::env_sprite(void)
case "scale":
m_flScale = stof(argv(i + 1));
break;
case "alpha":
m_flAlpha = stof(argv(i + 1));
break;
default:
break;
}