From d1a90e9aa43b016dc9f08c5a756e409c07e21d98 Mon Sep 17 00:00:00 2001 From: Marco Cawthorne Date: Mon, 20 Jun 2022 11:45:50 -0700 Subject: [PATCH] NSClientPlayer: Allow weapon input when in intermission & in vehicle, so the intermission end can get triggered. --- src/shared/NSClientPlayer.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/shared/NSClientPlayer.qc b/src/shared/NSClientPlayer.qc index bec3276d..7b5aca20 100644 --- a/src/shared/NSClientPlayer.qc +++ b/src/shared/NSClientPlayer.qc @@ -111,7 +111,7 @@ NSClientPlayer::ClientInput(void) } /* allow vehicles to prevent weapon logic from happening */ - if (vehicle) { + if (vehicle && !Client_InIntermission()) { NSVehicle veh = (NSVehicle)vehicle; if (veh.PlayerInput)