ambient_generic: Fix harmless warning from when Trigger() was changed

This commit is contained in:
Marco Cawthorne 2020-08-17 02:41:22 +02:00
parent 4c61b07666
commit cf96d9379a

View file

@ -57,8 +57,8 @@ class ambient_generic:CBaseTrigger
void(void) ambient_generic;
virtual void(void) Respawn;
virtual void(int) UseNormal;
virtual void(int) UseLoop;
virtual void(entity, int) UseNormal;
virtual void(entity, int) UseLoop;
virtual float(entity, float) SendEntity;
};
@ -91,7 +91,7 @@ ambient_generic::SendEntity(entity ePEnt, float fChanged)
}
void
ambient_generic::UseNormal(int state)
ambient_generic::UseNormal(entity act, int state)
{
sound(this, CHAN_VOICE, m_strActivePath, m_flVolume, m_flRadius, m_flPitch);
dprint(sprintf("^2ambient_generic::^3UseNormal^7: %s plays `%s`\n",
@ -99,7 +99,7 @@ ambient_generic::UseNormal(int state)
}
void
ambient_generic::UseLoop(int state)
ambient_generic::UseLoop(entity act, int state)
{
if (m_iToggleSwitch == TRUE) {
dprint(sprintf("^2ambient_generic::^3UseLoop^7: %s stops `%s`\n",