From ce02de7eff55ffa49741532d0e8e3c5fcd8e67f1 Mon Sep 17 00:00:00 2001 From: Marco Hladik Date: Thu, 3 Mar 2022 23:32:33 -0800 Subject: [PATCH] Physics_InputPostMove: Unset FROZEN _after_ physics frame... --- src/shared/player_pmove.qc | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/shared/player_pmove.qc b/src/shared/player_pmove.qc index c32aa3a0..10fd6ac4 100644 --- a/src/shared/player_pmove.qc +++ b/src/shared/player_pmove.qc @@ -263,6 +263,8 @@ base_player::Physics_InputPostMove(void) Animation_TimerUpdate((player)this, input_timelength); Animation_PlayerUpdate((player)this); + flags &= ~FL_FROZEN; + /* allow vehicles to prevent weapon logic from happening */ Vehicle_Input(this);