Counter-Strike: Changed WEAPON_USP45 firing rate to be closer to 1.5's.
It was based on the values of CS:S before (as those are not hard-coded...)
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@ -218,7 +218,7 @@ w_usp45_primary(void)
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}
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pl.flags |= FL_SEMI_TOGGLED;
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pl.w_attack_next = 0.0875f;
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pl.w_attack_next = 0.15f;
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pl.w_idle_next = pl.w_attack_next;
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}
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