func_platrot: Cleanup and rewrite the essential parts. Now inherits most of func_plat.
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29b6a200b8
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ca04a7d637
2 changed files with 53 additions and 140 deletions
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@ -68,6 +68,7 @@ public:
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virtual void MoverStartsMoving(void);
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virtual void MoverFinishesMoving(void);
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virtual void PlatformReturn(void);
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private:
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float m_flSpeed;
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@ -173,13 +174,15 @@ func_plat::MoverStartsMoving(void)
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StartSoundDef(m_strSndMove, CHAN_VOICE, true);
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}
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void
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func_plat::PlatformReturn(void)
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{
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MoveToPosition(GetMoverPosition2(), m_flSpeed);
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}
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void
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func_plat::MoverFinishesMoving(void)
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{
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static void MoveDown(void) {
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MoveToPosition(GetMoverPosition2(), m_flSpeed);
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}
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/* cancel out any moving sfx */
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if (m_strSndMove) {
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StartSound("common/null.wav", CHAN_VOICE, 0, true);
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@ -189,8 +192,10 @@ func_plat::MoverFinishesMoving(void)
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StartSoundDef(m_strSndStop, CHAN_VOICE, true);
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}
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if (GetMoverState() == MOVER_POS1) {
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ScheduleThink(MoveDown, 3.0);
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if (HasTargetname() == false) {
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if (GetMoverState() == MOVER_POS1) {
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ScheduleThink(PlatformReturn, 3.0);
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}
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}
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}
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@ -220,8 +225,13 @@ func_plat::Respawn(void)
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m_handler.SetTargetPlatform(this);
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}
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SetOrigin(GetMoverPosition2());
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SetMoverState(MOVER_POS2);
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if (HasTargetname() == false) {
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SetOrigin(GetMoverPosition2());
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SetMoverState(MOVER_POS2);
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} else {
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SetOrigin(GetMoverPosition1());
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SetMoverState(MOVER_POS1);
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}
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}
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void
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@ -301,7 +311,7 @@ func_plat_helper::Touch(entity eToucher)
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return;
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if (targetPlat.GetMoverState() == MOVER_POS2)
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targetPlat.MoveToPosition(targetPlat.GetMoverPosition1(), targetPlat.m_flSpeed);
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targetPlat.Trigger(eToucher, TRIG_OFF);
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else
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targetPlat.SetNextThink(1.0);
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}
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@ -1,5 +1,5 @@
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/*
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* Copyright (c) 2016-2022 Vera Visions LLC.
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* Copyright (c) 2016-2023 Vera Visions LLC.
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*
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* Permission to use, copy, modify, and distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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@ -16,7 +16,14 @@
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enumflags
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{
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FNCPLAT_TRIGGER,
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FNCPLATROT_TOGGLE,
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FNCPLATROT_UNUSED1,
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FNCPLATROT_UNUSED2,
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FNCPLATROT_UNUSED3,
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FNCPLATROT_UNUSED4,
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FNCPLATROT_UNUSED5,
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FNCPLATROT_AXISX,
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FNCPLATROT_AXISY,
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};
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enum
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@ -28,7 +35,7 @@ enum
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};
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/*!QUAKED func_platrot (0 .5 .8) ?
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/*!QUAKED func_platrot (0 .5 .8) ? TOGGLE x x x x x AXIS_X AXIS_Y
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# OVERVIEW
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A vertically moving platform that rotates.
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@ -40,6 +47,11 @@ A vertically moving platform that rotates.
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- "height" : Vertical travel distance
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- "rotation" : Rotation amount, in degrees
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# SPAWNFLAGS
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- TOGGLE (1) : Won't respond to touch.
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- AXIS_X (64) : Will rotate on the X-Axis. (Spirit of Half-Life addition)
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- AXIS_Y (128) : Will rotate on the Y-Axis. (Spirit of Half-Life addition)
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# NOTES
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Spins.
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@ -47,7 +59,7 @@ Spins.
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This entity was introduced in Half-Life (1998).
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*/
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class
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func_platrot:NSRenderableEntity
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func_platrot:func_plat
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{
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public:
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void func_platrot(void);
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@ -56,31 +68,17 @@ public:
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virtual void Restore(string,string);
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virtual void Trigger(entity, triggermode_t);
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virtual void Respawn(void);
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virtual void Touch(entity);
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virtual void SpawnKey(string,string);
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virtual void PlatformReturn(void);
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nonvirtual void Move(vector, vector, void(void));
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nonvirtual void ArrivedUp(void);
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nonvirtual void ArrivedDown(void);
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nonvirtual void MoveToggle(void);
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private:
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int m_iState;
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float m_flSpeed;
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float m_flHeight;
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string m_strNoise1;
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string m_strNoise2;
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float m_flRotation;
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};
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void
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func_platrot::func_platrot(void)
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{
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m_iState = 0i;
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m_flSpeed = 100.0f;
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m_flHeight = 0.0f;
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m_strNoise1 = __NULL__;
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m_strNoise2 = __NULL__;
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m_flRotation = 0.0f;
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}
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@ -88,11 +86,6 @@ void
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func_platrot::Save(float handle)
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{
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super::Save(handle);
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SaveInt(handle, "m_iState", m_iState);
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SaveFloat(handle, "m_flSpeed", m_flSpeed);
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SaveFloat(handle, "m_flHeight", m_flHeight);
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SaveString(handle, "m_strNoise1", m_strNoise1);
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SaveString(handle, "m_strNoise2", m_strNoise2);
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SaveFloat(handle, "m_flRotation", m_flRotation);
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}
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@ -100,21 +93,6 @@ void
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func_platrot::Restore(string strKey, string strValue)
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{
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switch (strKey) {
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case "m_iState":
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m_iState = ReadInt(strValue);
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break;
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case "m_flSpeed":
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m_flSpeed = ReadFloat(strValue);
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break;
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case "m_flHeight":
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m_flHeight = ReadFloat(strValue);
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break;
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case "m_strNoise1":
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m_strNoise1 = ReadString(strValue);
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break;
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case "m_strNoise2":
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m_strNoise2 = ReadString(strValue);
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break;
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case "m_flRotation":
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m_flRotation = ReadFloat(strValue);
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break;
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@ -127,18 +105,6 @@ void
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func_platrot::SpawnKey(string strKey, string strValue)
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{
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switch (strKey) {
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case "height":
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m_flHeight = stof(strValue);
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break;
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case "speed":
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m_flSpeed = stof(strValue);
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break;
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case "noise1":
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m_strNoise1 = strValue;
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break;
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case "noise2":
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m_strNoise2 = strValue;
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break;
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case "rotation":
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m_flRotation = stof(strValue);
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break;
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@ -150,102 +116,39 @@ func_platrot::SpawnKey(string strKey, string strValue)
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void
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func_platrot::Respawn(void)
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{
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SetMovetype(MOVETYPE_PUSH);
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SetSolid(SOLID_BSP);
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SetModel(GetSpawnModel());
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SetOrigin(GetSpawnOrigin());
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SetAngles(GetSpawnAngles());
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super::Respawn();
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m_iState = PLATSTATE_RAISED;
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ReleaseThink();
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}
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SetMoverRotation2(GetSpawnAngles());
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SetMoverRotation1([0, m_flRotation, 0]);
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void
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func_platrot::ArrivedUp(void)
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{
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ClearVelocity();
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m_iState = PLATSTATE_RAISED;
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sound(this, CHAN_VOICE, "common/null.wav", 1.0f, ATTN_NORM);
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if (m_strNoise2)
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sound(this, CHAN_WEAPON, m_strNoise2, 1.0f, ATTN_NORM);
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}
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void
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func_platrot::ArrivedDown(void)
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{
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ClearVelocity();
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m_iState = PLATSTATE_LOWERED;
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sound(this, CHAN_VOICE, "common/null.wav", 1.0f, ATTN_NORM);
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if (m_strNoise2)
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sound(this, CHAN_WEAPON, m_strNoise2, 1.0f, ATTN_NORM);
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}
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void
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func_platrot::Move(vector vecDest, vector vecADest, void() vFunc)
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{
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vector vecDifference, vecADifference;
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float flTravel, fTravelTime;
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m_iState = PLATSTATE_DOWN;
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vecDifference = (vecDest - origin);
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vecADifference = vecADest - angles;
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flTravel = vlen(vecDifference);
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fTravelTime = (flTravel / m_flSpeed);
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SetThink(vFunc);
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if (fTravelTime < 0.1) {
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ClearVelocity();
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SetNextThink(0.1f);
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return;
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if (HasTargetname() == false) {
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SetAngles(GetMoverRotation2());
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} else {
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SetAngles(GetMoverRotation1());
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}
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SetAngularVelocity(vecADifference * (1.0f / fTravelTime));
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SetVelocity(vecDifference * (1.0f / fTravelTime));
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SetNextThink(ltime + fTravelTime);
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if (m_strNoise1)
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sound(this, CHAN_VOICE, m_strNoise1, 1.0f, ATTN_NORM);
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}
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void
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func_platrot::MoveToggle(void)
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func_platrot::PlatformReturn(void)
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{
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if (m_iState == PLATSTATE_RAISED) {
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Move(GetSpawnOrigin() - [0,0,m_flHeight], GetSpawnAngles() + [0, m_flRotation, 0], ArrivedDown);
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} else if (m_iState == PLATSTATE_LOWERED) {
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Move(GetSpawnOrigin(), GetSpawnAngles(), ArrivedUp);
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}
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MoveAndRotateToPosition(GetMoverPosition2(), GetMoverRotation2(), m_flSpeed);
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}
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void
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func_platrot::Trigger(entity act, triggermode_t state)
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{
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if (HasSpawnFlags(FNCPLAT_TRIGGER))
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return;
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switch (state) {
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case TRIG_OFF:
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Move(GetSpawnOrigin() - [0,0,m_flHeight], GetSpawnAngles() + [0, m_flRotation, 0], ArrivedDown);
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MoveAndRotateToPosition(GetMoverPosition1(), GetMoverRotation1(), m_flSpeed);
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break;
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case TRIG_ON:
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Move(GetSpawnOrigin(), GetSpawnAngles(), ArrivedUp);
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MoveAndRotateToPosition(GetMoverPosition2(), GetMoverRotation2(), m_flSpeed);
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break;
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default:
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MoveToggle();
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if ((GetMoverState() == MOVER_POS2) || (GetMoverState() == MOVER_1TO2)){
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MoveAndRotateToPosition(GetMoverPosition1(), GetMoverRotation1(), m_flSpeed);
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} else {
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MoveAndRotateToPosition(GetMoverPosition2(), GetMoverRotation2(), m_flSpeed);
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}
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}
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}
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void
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func_platrot::Touch(entity eToucher)
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{
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if (eToucher.movetype != MOVETYPE_WALK) {
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return;
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}
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MoveToggle();
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}
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}
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