NSRenderableEntity: m_iBody should be applied to the first two geomset groups (for now)
to deal with funky GS model behaviour.
This commit is contained in:
parent
7d717779b3
commit
c7845fd694
1 changed files with 1 additions and 1 deletions
|
@ -360,7 +360,7 @@ NSRenderableEntity::ReceiveEntity(float flChanged)
|
|||
}
|
||||
if (flChanged & BASEFL_CHANGED_BODY) {
|
||||
m_iBody = readbyte();
|
||||
setcustomskin(this, "", sprintf("geomset 1 %i\n", m_iBody));
|
||||
setcustomskin(this, "", sprintf("geomset 0 %i\ngeomset 1 %i\n", m_iBody, m_iBody));
|
||||
}
|
||||
if (flChanged & BASEFL_CHANGED_SCALE) {
|
||||
scale = readfloat();
|
||||
|
|
Loading…
Reference in a new issue