Menu: Customgame count fixed, stop-music after changing mods
This commit is contained in:
parent
a1ea45a682
commit
b8621deea5
1 changed files with 3 additions and 3 deletions
|
@ -153,7 +153,7 @@ void customgame_btnactivate_start(void)
|
|||
localcmd(sprintf("gamedir \"%s\"\n", games[nextgame].gamedir));
|
||||
}
|
||||
|
||||
localcmd("snd_restart\nwait\nvid_reload\nmenu_restart\nmenu_customgame\n");
|
||||
localcmd("stopmusic\nsnd_restart\nwait\nvid_reload\nmenu_restart\nmenu_customgame\n");
|
||||
// TODO: Re-init important menu bits and bobs.
|
||||
cvar_init();
|
||||
//m_shutdown();
|
||||
|
@ -162,7 +162,7 @@ void customgame_btnactivate_start(void)
|
|||
void customgame_btndeactivate_start(void)
|
||||
{
|
||||
localcmd("gamedir \"\"\n");
|
||||
localcmd("snd_restart\nwait\nvid_reload\n");
|
||||
localcmd("stopmusic\nsnd_restart\nwait\nvid_reload\n");
|
||||
localcmd("menu_restart\n");
|
||||
localcmd("menu_customgame\n");
|
||||
}
|
||||
|
@ -237,7 +237,7 @@ void menu_customgame_init(void)
|
|||
customgame_sbMods.SetItemheight(29);
|
||||
customgame_sbMods.SetHeight(289);
|
||||
customgame_sbMods.SetCallback(customgame_sbmods_changed);
|
||||
customgame_sbMods.SetMax(gameinfo_count);
|
||||
customgame_sbMods.SetMax(gameinfo_count-1); /* don't show our current game */
|
||||
Widget_Add(fn_customgame, customgame_sbMods);
|
||||
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue