Makefile: add vacuum target.
Util_ChangeExtension: will handle a sensible fallback case now NSItem: query MaxHealth, MaxArmor properly.
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parent
81d61ac3da
commit
af708c1e90
11 changed files with 54 additions and 11 deletions
15
Makefile
15
Makefile
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@ -134,6 +134,18 @@ trshaders:
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Tools/make_trshaders.sh $(GAME)
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# recycling center
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vacuum:
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-rm ./$(GAME)/csqccore.txt
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-rm ./$(GAME)/ssqccore.txt
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-rm ./$(GAME)/menucore.txt
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-rm ./$(GAME)/condump.txt
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-rm ./$(GAME)/fte.cfg
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-rm ./$(GAME)/config.cfg
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-rm ./$(GAME)/*.lno
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-rm -rfv ./$(GAME)/csprogsvers
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-rm -rfv ./$(GAME)/data
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-rm -rfv ./$(GAME)/saves
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clean: clean-game clean-engine clean-tools clean-dist
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clean-dist:
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@ -162,6 +174,9 @@ clean-tools:
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cd ThirdParty/fteqw/engine && $(MAKE) clean
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-rm vmap vvmtool iqmtool imgtool fteqcc generatebuiltinsl makevulkanblob
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debug:
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gdb --args ./$(GAME_BINARY) +set sv_cheats 1 +set sv_csqcdebug 1 +set g_logLevel 3 +set g_logTimestamps 1
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update:
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if [ -f ./.git/config ];then git pull;fi
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if [ -f $(GAME)/.git/config ];then cd $(GAME) && git pull;fi
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@ -28,7 +28,7 @@ void UI_CustomGame_Show ( void )
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}
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static void CustomGame_ScrollUpdate ( void ) {
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scrlGames.SetValue( lsbGames.GetOffset(), FALSE );
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scrlGames.SetValue( lsbGames.GetOffset() );
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}
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static void CustomGame_ListUpdate ( void ) {
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lsbGames.SetOffset( scrlGames.GetValue(), FALSE );
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@ -30,7 +30,7 @@ void UI_LoadGame_Show ( void )
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}
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static void LoadGame_ScrollUpdate ( void ) {
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scrlSaves.SetValue( lsbSaves.GetOffset(), FALSE );
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scrlSaves.SetValue( lsbSaves.GetOffset() );
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}
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static void LoadGame_ListUpdate ( void ) {
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lsbSaves.SetOffset( scrlSaves.GetValue(), FALSE );
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@ -245,7 +245,7 @@ void UI_ModelViewer_Show ( void )
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}
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static void ModelViewer_ScrollUpdate ( void ) {
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scrlModels.SetValue( lstModels.GetOffset(), FALSE );
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scrlModels.SetValue( lstModels.GetOffset() );
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}
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static void ModelViewer_ListUpdate ( void ) {
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lstModels.SetOffset( scrlModels.GetValue(), FALSE );
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@ -33,7 +33,7 @@ void UI_MusicPlayer_Show ( void )
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localcmd( "stopsound\n" );
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}
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static void MusicPlayer_ScrollUpdate ( void ) {
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scrlSong.SetValue( lsbSongs.GetOffset(), FALSE );
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scrlSong.SetValue( lsbSongs.GetOffset() );
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}
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static void MusicPlayer_ListUpdate ( void ) {
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lsbSongs.SetOffset( scrlSong.GetValue(), FALSE );
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@ -22,7 +22,7 @@ MapC_Init(void)
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string mapProgs;
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/* mapname global is not set yet in init() */
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mapProgs = sprintf("maps/%s.dat", cvar_string("mapname"));
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mapProgs = Util_ChangeExtension(strcat("maps/", cvar_string("mapname")), "dat");
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/* No mapname.dat, exit out */
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if (fileExists(mapProgs) == false) {
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@ -235,13 +235,13 @@ NSItem::ItemPickupCheck(entity pickerUpper)
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}
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if (m_iGiveHealth > 0i) {
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if (pl.GetHealth() < 100) {
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if (pl.GetHealth() < pl.GetMaxHealth()) {
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return (true);
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}
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}
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if (m_iGiveArmor > 0i) {
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if (pl.armor < 100) {
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if (pl.armor < pl.GetMaxArmor()) {
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return (true);
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}
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}
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@ -128,6 +128,11 @@ public:
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/** Returns the current armor of the entity. */
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nonvirtual float GetArmor(void);
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/** Sets the maximum amount of armor the entity can have */
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nonvirtual void SetMaxArmor(float);
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/** Returns the maximum armor value the entity can have. */
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nonvirtual float GetMaxArmor(void);
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/** Returns the health the entity spawned with at map load */
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nonvirtual float GetSpawnHealth(void);
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/** Returns if the entity has prop data information set. */
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@ -166,6 +171,8 @@ private:
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PREDICTED_FLOAT_N(health)
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#ifdef SERVER
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float max_armor;
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/* fire/burning */
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entity m_eBurner;
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int m_iBurnWeapon;
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@ -158,16 +158,31 @@ NSSurfacePropEntity::SetMaxHealth(float new_health)
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health = min(health, max_health);
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}
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void
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NSSurfacePropEntity::SetMaxArmor(float new_armor)
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{
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max_armor = new_armor;
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armor = min(armor, max_armor);
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}
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float
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NSSurfacePropEntity::GetHealth(void)
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{
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return (health);
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}
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float
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NSSurfacePropEntity::GetMaxHealth(void)
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{
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return (max_health);
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}
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float
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NSSurfacePropEntity::GetMaxArmor(void)
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{
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return (max_armor);
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}
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float
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NSSurfacePropEntity::GetSpawnHealth(void)
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{
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@ -179,6 +194,7 @@ NSSurfacePropEntity::SetArmor(float new_armor)
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{
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armor = new_armor;
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}
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float
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NSSurfacePropEntity::GetArmor(void)
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{
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@ -185,7 +185,6 @@ enumflags
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.vector basevelocity;
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.float gflags;
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.float identity;
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.bool _isWeapon;
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.bool _isItem;
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@ -473,7 +472,8 @@ string Util_FixModel(string mdl)
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}
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/** Returns a string (usually filename) with only the file extension
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at the end replaced with a given, new extension. */
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at the end replaced with a given, new extension.
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If the base string does not contain a file extension, it'll be appended to the end result. */
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string
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Util_ChangeExtension(string baseString, string newExtension)
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{
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@ -492,6 +492,11 @@ Util_ChangeExtension(string baseString, string newExtension)
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stringOffset++;
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}
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/* no extension found? append to the end then. */
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if (foundOffset == 0) {
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return strcat(baseString, ".", newExtension);
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}
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return strcat(substring(baseString, 0, foundOffset), ".", newExtension);
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}
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@ -229,7 +229,7 @@ NSPMoveVars::UpdateBoundingBoxes(void)
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void
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NSPMoveVars::Refresh(void)
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{
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printf("Refreshing pmove Vars %S\n", m_defLink);
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// printf("Refreshing pmove Vars %S\n", m_defLink);
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/* global. */
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if (!STRING_SET(m_defLink)) {
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@ -574,7 +574,7 @@ NSPMoveVars::ReceiveEntity(float flNew, float flChanged)
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g_pmoveVars = this;
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}
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printf("Refreshing all pmove vars.\n");
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// printf("Refreshing all pmove vars.\n");
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for (NSPMoveVars vars = __NULL__;(vars = (NSPMoveVars)find(vars, ::classname, "NSPMoveVars"));) {
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vars.Refresh();
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