Half-Life: Moved the silly Vox announcer for MP games into its own little plugin

This commit is contained in:
Marco Cawthorne 2020-08-14 23:51:59 +02:00
parent 0c1ba0978e
commit a79ead4197
5 changed files with 106 additions and 41 deletions

View file

@ -0,0 +1,67 @@
/*
* Copyright (c) 2016-2020 Marco Hladik <marco@icculus.org>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
void
VoxFunc(string strMessage)
{
WriteByte(MSG_MULTICAST, SVC_CGAMEPACKET);
WriteByte(MSG_MULTICAST, 27);
WriteString(MSG_MULTICAST, strMessage);
msg_entity = world;
multicast([0,0,0], MULTICAST_ALL);
}
void
FMX_PlayerObituary(entity attk, entity targ, int weapon, int body, int dmg)
{
/* silly announcer */
if (attk != world && attk != targ) {
int r = rint(random(0,10));
switch (r) {
case 0:
VoxFunc("buzwarn go go go");
break;
case 1:
VoxFunc("buzwarn goodbye");
break;
case 2:
VoxFunc("buzwarn kill one out");
break;
case 3:
VoxFunc("buzwarn woop woop");
break;
case 4:
VoxFunc("buzwarn terminated");
break;
case 5:
VoxFunc("buzwarn slow soldier");
break;
case 6:
VoxFunc("buzwarn that is hot");
break;
case 7:
VoxFunc("buzwarn great kill");
break;
case 8:
VoxFunc("buzwarn good kill");
break;
default:
VoxFunc("buzwarn exterminate exterminate");
break;
}
}
}

8
src/plugins/voxannouncer.src Executable file
View file

@ -0,0 +1,8 @@
#pragma target fte
#pragma PROGS_DAT "../../valve/data.pk3dir/p_voxannouncer.dat"
#define QWSSQC
#includelist
../shared/fteextensions.qc
voxannouncer.c
#endlist

View file

@ -224,3 +224,28 @@ Plugin_PlayerDisconnect(entity cl)
return rval;
}
/*
=================
Plugin_PlayerObituary
Deathmessage hook
=================
*/
void
Plugin_PlayerObituary(entity attk, entity targ, int weapon, int body, int dmg)
{
void(entity,entity,int,int,int) vFunc;
if (g_plugins_enabled == 0)
return FALSE;
for (int i = 0; i < g_plugincount; i++) {
vFunc = externvalue(g_plugindb[i].m_flProgsID, "FMX_PlayerObituary");
if (vFunc) {
vFunc(attk, targ, weapon, body, dmg);
}
}
}

View file

@ -20,6 +20,7 @@ var int autocvar_sv_plugins = 1;
void Plugin_Init(void);
void Plugin_Shutdown(void);
int Plugin_RunClientCommand(void);
int Plugin_ParseClientCommand(string msg);
int Plugin_PlayerConnect(entity cl);
int Plugin_PlayerDisconnect(entity cl);
int Plugin_ParseClientCommand(string);
int Plugin_PlayerConnect(entity);
int Plugin_PlayerDisconnect(entity);
void Plugin_PlayerObituary(entity, entity, int, int, int);

View file

@ -39,6 +39,8 @@ HLMultiplayerRules::PlayerDeath(base_player pl)
msg_entity = world;
multicast([0,0,0], MULTICAST_ALL);
Plugin_PlayerObituary(g_dmg_eAttacker, g_dmg_eTarget, g_dmg_iWeapon, g_dmg_iHitBody, g_dmg_iDamage);
/* death-counter */
pl.deaths++;
forceinfokey(pl, "*deaths", ftos(pl.deaths));
@ -69,44 +71,6 @@ HLMultiplayerRules::PlayerDeath(base_player pl)
pl.nextthink = time + 4.0f;
Sound_Play(pl, CHAN_AUTO, "player.die");
/* silly announcer */
if (g_dmg_eAttacker != world && g_dmg_eAttacker != g_dmg_eTarget) {
int r = rint(random(0,10));
switch (r) {
case 0:
Vox_Broadcast("buzwarn go go go");
break;
case 1:
Vox_Broadcast("buzwarn goodbye");
break;
case 2:
Vox_Broadcast("buzwarn kill one out");
break;
case 3:
Vox_Broadcast("buzwarn woop woop");
break;
case 4:
Vox_Broadcast("buzwarn terminated");
break;
case 5:
Vox_Broadcast("buzwarn slow soldier");
break;
case 6:
Vox_Broadcast("buzwarn that is hot");
break;
case 7:
Vox_Broadcast("buzwarn great kill");
break;
case 8:
Vox_Broadcast("buzwarn good kill");
break;
default:
Vox_Broadcast("buzwarn exterminate exterminate");
break;
}
}
if (pl.health < -50) {
pl.health = 0;
FX_GibHuman(pl.origin);