Got rid of an old debug print for the C4

This commit is contained in:
Marco Cawthorne 2018-12-05 15:55:55 +01:00
parent 86e40f90c3
commit a44a39f91d

View file

@ -213,7 +213,6 @@ void WeaponC4BOMB_Draw( void ) {
void WeaponC4BOMB_Release( void ) {
#ifdef SSQC
self.fBombProgress = 0;
print("C4 Bomb Release\n");
#else
// TODO: This does not happen, yet
View_PlayAnimation( ANIM_C4_IDLE );