VGUIButton: in CLASSIC_VGUI mode, the alternate button frame happens on hover now instead of click.
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1 changed files with 2 additions and 2 deletions
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@ -193,7 +193,7 @@ VGUIButton::Draw(void)
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}
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#else
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if (m_iFlags & BUTTON_DOWN) {
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if (m_iFlags & BUTTON_HOVER) {
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drawfill(m_parent.m_vecOrigin + m_vecOrigin, m_vecSize, m_vecColor, 0.25f);
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}
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drawfill(m_parent.m_vecOrigin + m_vecOrigin + [0, m_vecSize[1] - 1], [m_vecSize[0], 1], m_vecColor, 1.0f);
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@ -250,7 +250,7 @@ VGUIButton::Input(float flEVType, float flKey, float flChar, float flDevID)
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if (mouseHover == true && HasFlag(BUTTON_HOVER) == false) {
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FlagAdd(BUTTON_HOVER);
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OnMouseEntered();
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} else if (HasFlag(BUTTON_HOVER)) {
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} else if (HasFlag(BUTTON_HOVER) && mouseHover == false) {
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FlagRemove(BUTTON_HOVER);
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OnMouseExited();
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}
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