From 99d4f294f4a1cbc13cc1d6be76e9f437ab18fbaa Mon Sep 17 00:00:00 2001 From: Marco Hladik Date: Sat, 19 Jan 2019 01:37:51 +0100 Subject: [PATCH] Disable shutdown/init for now when switching mods, as there seems to be some race condition --- Source/Menu-FN/m_customgame.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/Source/Menu-FN/m_customgame.cpp b/Source/Menu-FN/m_customgame.cpp index df08a7ec..59b92843 100644 --- a/Source/Menu-FN/m_customgame.cpp +++ b/Source/Menu-FN/m_customgame.cpp @@ -182,16 +182,16 @@ void customgame_btnactivate_start(void) localcmd(sprintf("gamedir \"%s\"\n", games[nextgame].gamedir)); // TODO: Re-init important menu bits and bobs. - m_shutdown(); - m_init(); + //m_shutdown(); + //m_init(); } void customgame_btndeactivate_start(void) { localcmd("gamedir \"\"\n"); // TODO: Re-init important menu bits and bobs. - m_shutdown(); - m_init(); + //m_shutdown(); + //m_init(); } void customgame_btndone_start(void)