Spraylogos: Illuminate them with getlight()
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parent
396e811850
commit
98e7bdef03
3 changed files with 21 additions and 13 deletions
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@ -140,9 +140,13 @@ void w_chainsaw_hudpic(int s, vector pos)
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{
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#ifdef CSQC
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if (s) {
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drawsubpic(pos, [170,45], "sprites/chainsaw.spr_0.tga", [0,48/256], [170/256,45/256], g_hud_color, 1, DRAWFLAG_ADDITIVE);
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drawsubpic(pos, [170,45], "sprites/chainsaw.spr_0.tga",
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[0,48/256], [170/256,45/256],
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g_hud_color, 1, DRAWFLAG_ADDITIVE);
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} else {
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drawsubpic(pos, [170,45], "sprites/chainsaw.spr_0.tga", [0,0], [170/256,45/256], g_hud_color, 1, DRAWFLAG_ADDITIVE);
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drawsubpic(pos, [170,45], "sprites/chainsaw.spr_0.tga",
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[0,0], [170/256,45/256],
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g_hud_color, 1, DRAWFLAG_ADDITIVE);
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}
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#endif
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}
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@ -59,14 +59,14 @@ void CSEv_Spraylogo(void)
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vector vSprayAngles = self.v_angle;
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vSprayAngles[0] *= -1;
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makevectors(vSprayAngles);
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vector vecCoplanar = v_forward -(v_forward * trace_plane_normal)
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* trace_plane_normal;
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if (trace_plane_normal[2] == 0) {
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vecCoplanar = '0 0 1';
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}
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eSpray.angles = vectoangles(vecCoplanar, trace_plane_normal);
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eSpray.SendEntity = Spray_SendEntity;
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eSpray.SendFlags = 1;
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@ -104,15 +104,16 @@ float CSpraylogo::predraw(void)
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memfree(image);
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print(sprintf("[CLIENT] Spray from player: %s\n",
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getplayerkeyvalue(m_iOwnerID, "name")));
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getplayerkeyvalue(m_iOwnerID, "name")));
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shaderforname(m_strLogoname,
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sprintf("{\ncull disable\npolygonOffset\n{\nmap $rt:%s\nblendfunc blend\n}\n}",
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sprintf("{\ncull disable\npolygonOffset\n{\nmap $rt:%s\nblendfunc gl_one gl_one_minus_src_alpha\nrgbGen vertex\n}\n}",
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m_strLogopath));
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} else {
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vector light = getlight(m_vecPosition) / 255;
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makevectors(m_vecAngles);
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adddecal(m_strLogoname, m_vecPosition,
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v_up / 64, v_forward / 64, '1 0 0', 1.0f);
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v_up / 64, v_forward / 64, light, 1.0f);
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addentity(this);
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}
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return PREDRAW_NEXT;
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@ -132,8 +133,8 @@ void Spraylogo_Parse(void)
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spSelf.m_iInitialized = FALSE;
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spSelf.m_iOwnerID = readentitynum() - 1;
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spSelf.m_strLogoname = sprintf("spray_%i",
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spSelf.m_iOwnerID);
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spSelf.m_iOwnerID);
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spSelf.m_strLogopath = sprintf("simg_%i",
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spSelf.m_iOwnerID);
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spSelf.m_iOwnerID);
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}
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#endif
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@ -155,11 +155,10 @@ void w_snark_primary(void)
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w_snark_deploy();
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pl.ammo_snark--;
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Weapons_UpdateAmmo(pl, __NULL__, pl.ammo_snark, __NULL__);
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if (pl.a_ammo2 <= 0) {
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Weapons_RemoveItem(pl, WEAPON_SNARK);
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}
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#endif
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pl.w_idle_next = 1.0f;
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@ -248,9 +247,13 @@ void w_snark_hudpic(int s, vector pos)
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{
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#ifdef CSQC
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if (s) {
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drawsubpic(pos, [170,45], "sprites/640hud6.spr_0.tga", [0,135/256], [170/256,45/256], g_hud_color, 1, DRAWFLAG_ADDITIVE);
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drawsubpic(pos, [170,45], "sprites/640hud6.spr_0.tga",
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[0,135/256], [170/256,45/256],
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g_hud_color, 1, DRAWFLAG_ADDITIVE);
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} else {
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drawsubpic(pos, [170,45], "sprites/640hud3.spr_0.tga", [0,135/256], [170/256,45/256], g_hud_color, 1, DRAWFLAG_ADDITIVE);
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drawsubpic(pos, [170,45], "sprites/640hud3.spr_0.tga",
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[0,135/256], [170/256,45/256],
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g_hud_color, 1, DRAWFLAG_ADDITIVE);
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}
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#endif
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}
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