Mark monster_furniture, monster_generic and monstermaker as MULTIPLAYER available
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aef3b2f8c1
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980fe8f864
3 changed files with 5 additions and 6 deletions
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@ -46,12 +46,9 @@ void monster_furniture::monster_furniture(void)
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SetModel(model);
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CBaseEntity::CBaseEntity();
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#if 1
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self.movetype = MOVETYPE_NOCLIP;
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self.solid = SOLID_NOT;
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//self.avelocity = '0 90 0 ';
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//self.modelflags = MF_ROTATE;
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#endif
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movetype = MOVETYPE_NOCLIP;
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solid = SOLID_NOT;
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spawnflags |= MSF_MULTIPLAYER;
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}
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CLASSEXPORT(ts_model, monster_furniture)
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@ -55,5 +55,6 @@ monster_generic::monster_generic(void)
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base_maxs = [16,16,72];
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}
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spawnflags |= MSF_MULTIPLAYER;
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CBaseNPC::CBaseNPC();
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}
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@ -99,6 +99,7 @@ monstermaker::Spawner(void)
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/* apply the saved values back */
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t.origin = t.m_oldOrigin = neworg;
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t.m_strTargetName = tname;
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t.spawnflags |= MSF_MULTIPLAYER;
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/* spawn anew */
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t.Respawn();
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