From 969b488ed6378a3ed37dbd94c46e17a4c0c7069f Mon Sep 17 00:00:00 2001 From: Marco Hladik Date: Tue, 17 Sep 2019 03:12:14 +0200 Subject: [PATCH] Half-Life: Fix WEAPON_SHOTGUN ammo3 being reset every function call. --- src/shared/valve/w_shotgun.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/shared/valve/w_shotgun.c b/src/shared/valve/w_shotgun.c index 46a2128c..3479f17b 100644 --- a/src/shared/valve/w_shotgun.c +++ b/src/shared/valve/w_shotgun.c @@ -49,7 +49,7 @@ void w_shotgun_precache(void) void w_shotgun_updateammo(player pl) { #ifdef SSQC - Weapons_UpdateAmmo(pl, pl.shotgun_mag, pl.ammo_buckshot, __NULL__); + Weapons_UpdateAmmo(pl, pl.shotgun_mag, pl.ammo_buckshot, -1); #endif } string w_shotgun_wmodel(void)