From 94e4d80e393bfd11f6baa77e1228c3e23ccb53fb Mon Sep 17 00:00:00 2001 From: Marco Hladik Date: Wed, 1 Apr 2020 12:23:52 +0200 Subject: [PATCH] Valve: Give WEAPON_RPG some punch when firing --- src/shared/valve/w_rpg.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/shared/valve/w_rpg.c b/src/shared/valve/w_rpg.c index 32ebfc07..b8cc4335 100644 --- a/src/shared/valve/w_rpg.c +++ b/src/shared/valve/w_rpg.c @@ -110,6 +110,7 @@ void w_rpg_primary(void) #ifdef CSQC pl.a_ammo1--; + Weapons_ViewPunchAngle([-10,0,0]); #else static void Rocket_Touch(void) { Effect_CreateExplosion(self.origin);