diff --git a/Source/Server/Spawn.c b/Source/Server/Spawn.c index 27d203a0..f550738b 100644 --- a/Source/Server/Spawn.c +++ b/Source/Server/Spawn.c @@ -193,6 +193,11 @@ void CSEv_GamePlayerSpawn_f( float fChar ) { } } + self.fSlotMelee = 0; + self.fSlotPrimary = 0; + self.fSlotSecondary = 0; + self.fSlotGrenade = 0; + // Spawn the players immediately when its in the freeze state switch ( fGameState ) { case GAME_FREEZE: diff --git a/opencs/progs.dat b/opencs/progs.dat index 3600e87b..a1d875a4 100644 Binary files a/opencs/progs.dat and b/opencs/progs.dat differ