Fixed a bug in which weapons weren't wiped when switching teams during a match
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2 changed files with 5 additions and 0 deletions
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@ -193,6 +193,11 @@ void CSEv_GamePlayerSpawn_f( float fChar ) {
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}
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}
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self.fSlotMelee = 0;
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self.fSlotPrimary = 0;
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self.fSlotSecondary = 0;
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self.fSlotGrenade = 0;
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// Spawn the players immediately when its in the freeze state
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switch ( fGameState ) {
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case GAME_FREEZE:
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BIN
opencs/progs.dat
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opencs/progs.dat
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