Reserve the id
keyword, fix some struct members to comply
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parent
ac037bb887
commit
8b4b7f0a26
6 changed files with 26 additions and 24 deletions
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@ -119,7 +119,7 @@ Titles_Init(void)
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string temp;
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int c;
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int braced;
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int id = 0;
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int titleID = 0;
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InitStart();
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@ -229,21 +229,21 @@ Titles_Init(void)
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/*print(sprintf("%s\n",
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temp));*/
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/* time to dump the info */
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g_titles[id].m_strName = t_name;
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g_titles[id].m_strMessage = t_message;
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g_titles[id].m_flPosX = t_position[0];
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g_titles[id].m_flPosY = t_position[1];
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g_titles[id].m_iEffect = t_effect;
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g_titles[id].m_vecColor1 = t_color;
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g_titles[id].m_vecColor2 = t_color2;
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g_titles[id].m_flFadeIn = t_fadein;
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g_titles[id].m_flFadeOut = t_fadeout;
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g_titles[id].m_flHoldTime = t_holdtime;
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g_titles[id].m_flFXTime = t_fxtime;
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g_titles[titleID].m_strName = t_name;
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g_titles[titleID].m_strMessage = t_message;
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g_titles[titleID].m_flPosX = t_position[0];
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g_titles[titleID].m_flPosY = t_position[1];
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g_titles[titleID].m_iEffect = t_effect;
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g_titles[titleID].m_vecColor1 = t_color;
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g_titles[titleID].m_vecColor2 = t_color2;
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g_titles[titleID].m_flFadeIn = t_fadein;
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g_titles[titleID].m_flFadeOut = t_fadeout;
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g_titles[titleID].m_flHoldTime = t_holdtime;
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g_titles[titleID].m_flFXTime = t_fxtime;
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t_message = "";
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t_name = "";
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braced = FALSE;
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id++;
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titleID++;
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break;
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default:
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if (braced == TRUE) {
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@ -35,11 +35,11 @@
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SAVE_STATE(fieldname);\
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}
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#define EVALUATE_VECTOR(fieldname, id, changedflag) {\
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if (VEC_CHANGED(fieldname, id)) {\
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#define EVALUATE_VECTOR(fieldname, idx, changedflag) {\
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if (VEC_CHANGED(fieldname, idx)) {\
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SetSendFlags(changedflag);\
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}\
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SAVE_STATE_FIELD(fieldname, id);\
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SAVE_STATE_FIELD(fieldname, idx);\
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}
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#define SENDENTITY_BYTE(field, changedflag) {\
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@ -98,9 +98,9 @@ MapTweaks_Init(void)
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}
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static bool
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MapTweak_Check(int id)
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MapTweak_Check(int num)
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{
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int segments = tokenize(g_mapTweakTable[id].cvarCheck);
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int segments = tokenize(g_mapTweakTable[num].cvarCheck);
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/* cvars first */
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for (int i = 0; i < segments; i += 3) {
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@ -128,7 +128,7 @@ MapTweak_Check(int id)
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}
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}
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segments = tokenize(g_mapTweakTable[id].serverinfoCheck);
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segments = tokenize(g_mapTweakTable[num].serverinfoCheck);
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/* infokeys second */
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for (int i = 0; i < segments; i += 3) {
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@ -14,6 +14,8 @@
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* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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typedef entity id;
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/* networking helpers */
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#define NETWORKED_INT(x) int x; int x ##_net;
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#define NETWORKED_FLOAT(x) float x; float x ##_net;
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@ -20,7 +20,7 @@ static int g_mat_total;
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/** hlmaterial to classname mapper table */
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typedef struct
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{
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string id;
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string idx;
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string matclass;
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} hlmaterials_lut;
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@ -332,7 +332,7 @@ Materials_Mapper_Init(void)
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/* tokenize and just parse this stuff in */
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if (tokenize_console(sTemp) == 2) {
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if (argv(0) == "gamematerial") {
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g_hlmlut[c].id = argv(1);
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g_hlmlut[c].idx = argv(1);
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g_hlmlut[c].matclass = spname;
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c++;
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}
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@ -355,7 +355,7 @@ Materials_Mapper_Lookup(string character)
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int i;
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for (i = 0; i < g_hlmlut_count; i++)
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if (g_hlmlut[i].id == character)
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if (g_hlmlut[i].idx == character)
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return g_hlmlut[i].matclass;
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return __NULL__;
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@ -159,9 +159,9 @@ Sentences_GetSamples(string msg)
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}
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string
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Sentences_GetString(int id)
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Sentences_GetString(int idx)
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{
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return g_sentences[id].m_strID;
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return g_sentences[idx].m_strID;
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}
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#endif
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