From 8a9823a207fd79b307aec8349fa8d35c524d45f4 Mon Sep 17 00:00:00 2001 From: Marco Cawthorne Date: Sun, 12 Mar 2023 16:07:14 -0700 Subject: [PATCH] logic_auto: fix typo in docs that causes doxygen's markdown parser to burst --- src/gs-entbase/server/logic_auto.qc | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/gs-entbase/server/logic_auto.qc b/src/gs-entbase/server/logic_auto.qc index e4908e0b..79bb4b60 100644 --- a/src/gs-entbase/server/logic_auto.qc +++ b/src/gs-entbase/server/logic_auto.qc @@ -25,12 +25,12 @@ targets instead, use that instead. - "globalstate" : The env_global state to read before firing. # INPUTS -- "OnMapSpawn" : Triggered when the map is loaded for any reason. -- "OnNewGame" : Triggered only when a new game starts on this level. -- "OnLoadGame : Triggered when the map is loaded via save game. -- "OnMapTransition" : Triggered when we load this map via level transition. -- "OnBackgroundMap" : Triggered if this map is used as a menu background. -- "OnMultiNewMap" : Same as 'OnMapSpawn' but only valid in multiplayer. +- "OnMapSpawn" : Triggered when the map is loaded for any reason. +- "OnNewGame" : Triggered only when a new game starts on this level. +- "OnLoadGame" : Triggered when the map is loaded via save game. +- "OnMapTransition" : Triggered when we load this map via level transition. +- "OnBackgroundMap" : Triggered if this map is used as a menu background. +- "OnMultiNewMap" : Same as 'OnMapSpawn' but only valid in multiplayer. - "OnMultiNewRound" : Triggered only during round restarts in multiplayer. # SPAWNFLAGS