From 887f48a1eaf963f2d19381185ffa8dafc30ce879 Mon Sep 17 00:00:00 2001 From: Marco Hladik Date: Tue, 9 Jun 2020 01:43:58 +0200 Subject: [PATCH] func_pendulum: Change the axis for spawnflags bit 128. --- src/gs-entbase/server/func_pendulum.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/gs-entbase/server/func_pendulum.cpp b/src/gs-entbase/server/func_pendulum.cpp index 72a6252e..97121ec8 100644 --- a/src/gs-entbase/server/func_pendulum.cpp +++ b/src/gs-entbase/server/func_pendulum.cpp @@ -58,7 +58,7 @@ void func_pendulum::customphysics(void) if (spawnflags & FUNCPEND_XAXIS) angles[2] = sin(m_flProgress); else if (spawnflags & FUNCPEND_YAXIS) - angles[1] = sin(m_flProgress); + angles[0] = sin(m_flProgress); angles *= m_flDistance; } @@ -77,9 +77,9 @@ void func_pendulum::Respawn(void) m_iActive = TRUE; if (spawnflags & FUNCPEND_NONSOLID) - solid = SOLID_NOT; + SetSolid(SOLID_NOT); else - solid = SOLID_BSP; + SetSolid(SOLID_BSP); movetype = MOVETYPE_PUSH; SetModel(m_oldModel);