From 8761b73e4abab314dba753520ac339bc5a3962e5 Mon Sep 17 00:00:00 2001 From: Marco Cawthorne Date: Thu, 9 Feb 2023 17:11:39 -0800 Subject: [PATCH] NSGameRules: add some debug info for damage applications --- src/server/NSGameRules.qc | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/server/NSGameRules.qc b/src/server/NSGameRules.qc index cbc680ec..a1caae30 100644 --- a/src/server/NSGameRules.qc +++ b/src/server/NSGameRules.qc @@ -340,6 +340,11 @@ NSGameRules::DamageApply(entity t, entity c, float dmg, int w, damageType_t type g_dmg_iFlags = type; g_dmg_iWeapon = w; + NSLog("Damage: %s damages %s with %i damage", c.classname, t.classname, dmg); + NSLog("\tHit-body: %i", g_dmg_iHitBody); + NSLog("\tFlags: %i", g_dmg_iFlags); + NSLog("\tWeapon: %i", g_dmg_iWeapon); + if (dmg > 0 || flArmor > 0) { vector dmg_origin;