Menu-FN: Should use SEARCH_ALLOWDUPES to allow iterating over multiple files in a game dir
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109e9418b3
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84db9ea404
1 changed files with 5 additions and 5 deletions
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@ -305,7 +305,7 @@ games_find_in_gamedir(string filename, string gamedirname)
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filestream fh;
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/* first let's see if we've got a liblist.gam just floating inside the gamedir */
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gsh = search_begin(filename, SB_FULLPACKAGEPATH | SB_FORCESEARCH, FALSE, gamedirname);
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gsh = search_begin(filename, SB_FULLPACKAGEPATH | SB_FORCESEARCH | SEARCH_ALLOWDUPES, FALSE, gamedirname);
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fh = search_fopen(gsh, 0);
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/* we do not. let's search for pk3's to sift through */
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@ -337,7 +337,7 @@ games_find_in_gamedir(string filename, string gamedirname)
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/* we do not. let's search for pk3's to sift through */
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if (fh < 0) {
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/* let's search for every pk3 in the gamedir and search for a liblist, one at a time. */
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psh = search_begin("dlcache/*.pk3.*", SB_FULLPACKAGEPATH | SB_FORCESEARCH, FALSE, gamedirname);
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psh = search_begin("dlcache/*.pk3.*", SB_FULLPACKAGEPATH | SB_FORCESEARCH | SEARCH_ALLOWDUPES, FALSE, gamedirname);
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/* loop through each pk3 in reverse (newest to old) */
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for (int i = search_getsize(psh); i >= 0; i--) {
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@ -347,7 +347,7 @@ games_find_in_gamedir(string filename, string gamedirname)
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if (!full)
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continue;
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sh = search_begin(filename, SB_FULLPACKAGEPATH | SB_FORCESEARCH, FALSE, strcat(gamedirname, "/", full));
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sh = search_begin(filename, SB_FULLPACKAGEPATH | SB_FORCESEARCH | SEARCH_ALLOWDUPES, FALSE, strcat(gamedirname, "/", full));
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fh = search_fopen(sh, 0);
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//print(sprintf("looking for %s in %s\n", filename, strcat(gamedirname, "/", full)));
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@ -364,7 +364,7 @@ games_find_in_gamedir(string filename, string gamedirname)
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/* still nothing. let's search for pk4's to sift through */
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if (fh < 0) {
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/* let's search for every pk4 in the gamedir and search for a liblist, one at a time. */
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psh = search_begin("*.pk4", SB_FULLPACKAGEPATH | SB_FORCESEARCH, FALSE, gamedirname);
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psh = search_begin("*.pk4", SB_FULLPACKAGEPATH | SB_FORCESEARCH | SEARCH_ALLOWDUPES, FALSE, gamedirname);
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/* loop through each pk4 in reverse (newest to old) */
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for (int i = search_getsize(psh); i >= 0; i--) {
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@ -373,7 +373,7 @@ games_find_in_gamedir(string filename, string gamedirname)
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if (!full)
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continue;
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sh = search_begin(filename, SB_FULLPACKAGEPATH | SB_FORCESEARCH, FALSE, strcat(gamedirname, "/", full));
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sh = search_begin(filename, SB_FULLPACKAGEPATH | SB_FORCESEARCH | SEARCH_ALLOWDUPES, FALSE, strcat(gamedirname, "/", full));
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fh = search_fopen(sh, 0);
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/* we found one */
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