From 8167204479d02242007f061ea237bb23dd0f2c46 Mon Sep 17 00:00:00 2001 From: Marco Hladik Date: Fri, 25 Sep 2020 20:27:44 +0200 Subject: [PATCH] Platform: Actually, r_lightmap_saturation 3 is heccin aesthetic for Unreal-like rendering. --- platform/base_postproc.pk3dir/postproc_unreal.cfg | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/platform/base_postproc.pk3dir/postproc_unreal.cfg b/platform/base_postproc.pk3dir/postproc_unreal.cfg index 34bc08a9..5eacb48a 100644 --- a/platform/base_postproc.pk3dir/postproc_unreal.cfg +++ b/platform/base_postproc.pk3dir/postproc_unreal.cfg @@ -25,7 +25,7 @@ seta r_nolerp 1 // lighting seta r_lightmap 0 seta r_lightmap_format rgb9e5 -seta r_lightmap_saturation 2 +seta r_lightmap_saturation 3 seta r_nolightdir 0 seta r_loadlit 0