From 8037f2d58bf480ddcd1a3e0a7933d4e0396c1e7a Mon Sep 17 00:00:00 2001 From: Marco Hladik Date: Thu, 21 Apr 2022 14:11:59 -0700 Subject: [PATCH] Base: use soundDefs for the use/use_denied sound. --- base/src/server/player.qc | 4 ++-- base/src/server/server.qc | 2 ++ 2 files changed, 4 insertions(+), 2 deletions(-) diff --git a/base/src/server/player.qc b/base/src/server/player.qc index 70b9cf2a..c97cdcaa 100644 --- a/base/src/server/player.qc +++ b/base/src/server/player.qc @@ -74,10 +74,10 @@ Player_UseDown(void) /* Some entities want to support Use spamming */ if (!(self.flags & FL_USE_RELEASED)) { - sound(self, CHAN_ITEM, "common/wpn_select.wav", 0.25, ATTN_IDLE); + Sound_Play(self, CHAN_ITEM, "player.use"); } } else { - sound(self, CHAN_ITEM, "common/wpn_denyselect.wav", 0.25, ATTN_IDLE); + Sound_Play(self, CHAN_ITEM, "player.use_denied"); self.flags &= ~FL_USE_RELEASED; } } diff --git a/base/src/server/server.qc b/base/src/server/server.qc index 62a04724..545310ab 100644 --- a/base/src/server/server.qc +++ b/base/src/server/server.qc @@ -27,6 +27,8 @@ Game_InitRules(void) void Game_Worldspawn(void) { + Sound_Precache("player.use"); + Sound_Precache("player.use_denied"); precache_model("models/player.mdl"); Weapons_Init(); Player_Precache();