NSMoverEntity: fix mistake that prevents spawn values from being read properly
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1 changed files with 1 additions and 1 deletions
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@ -37,7 +37,7 @@ NSMoverEntity::SpawnKey(string strKey, string strValue)
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m_bUseMoveDir = true;
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break;
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default:
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super::Restore(strKey, strValue);
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super::SpawnKey(strKey, strValue);
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}
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}
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