From 7874773acf97c81d0408174d9c052a09d9c595ca Mon Sep 17 00:00:00 2001 From: Marco Hladik Date: Sat, 13 Feb 2021 10:35:12 +0100 Subject: [PATCH] Half-Life: added player.die sound shader definition --- valve/data.pk3dir/sound/player_valve.sndshd | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/valve/data.pk3dir/sound/player_valve.sndshd b/valve/data.pk3dir/sound/player_valve.sndshd index 062cec14..3adbb075 100644 --- a/valve/data.pk3dir/sound/player_valve.sndshd +++ b/valve/data.pk3dir/sound/player_valve.sndshd @@ -6,3 +6,7 @@ player.lightfall { sample player/pl_fallpain1.wav } +player.die +{ + sample fvox/flatline.wav +}