func_door_rotating: Apparently spawnflags 32 (TOGGLE) does not remove player touch. Odd.
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1 changed files with 1 additions and 1 deletions
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@ -391,7 +391,7 @@ func_door_rotating::Respawn(void)
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nextthink = 0.0f;
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avelocity = [0,0,0];
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if (spawnflags & SF_ROT_TOGGLE || spawnflags & SF_ROT_USE)
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if (spawnflags & SF_ROT_USE)
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m_iCanTouch = false;
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else
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m_iCanTouch = true;
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