From 7541db9f63dc6590d1688569daa61cf30b22efb0 Mon Sep 17 00:00:00 2001 From: Marco Hladik Date: Sun, 1 Sep 2019 10:07:58 +0200 Subject: [PATCH] Half-Life: Only draw HUD when ITEM_SUIT is present. --- src/client/valve/hud.c | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/src/client/valve/hud.c b/src/client/valve/hud.c index cfc9c9f2..33325848 100644 --- a/src/client/valve/hud.c +++ b/src/client/valve/hud.c @@ -287,6 +287,12 @@ void HUD_DrawFlashlight(void) void HUD_Draw(void) { + player pl = (player)pSeat->ePlayer; + + if (!(pl.g_items & ITEM_SUIT)) { + return; + } + g_hud_color = autocvar_con_color * (1 / 255); HUD_DrawHealth();