func_healthcharger/func_recharge: Don't let dead players be funny and use them when dead
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2 changed files with 10 additions and 0 deletions
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@ -42,6 +42,11 @@ class func_healthcharger:CBaseTrigger
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void func_healthcharger::PlayerUse(void)
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{
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/* let's not let this become too funny... */
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if (eActivator.health <= 0) {
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return;
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}
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eActivator.gflags |= GF_USE_RELEASED;
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/* First come first serve */
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@ -42,6 +42,11 @@ class func_recharge:CBaseTrigger
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void func_recharge::PlayerUse(void)
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{
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/* let's not let this become too funny... */
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if (eActivator.health <= 0) {
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return;
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}
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eActivator.gflags |= GF_USE_RELEASED;
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/* First come first serve */
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