Counter-Strike: Force Weapons_SwitchBest() in CSMultiplayerRules upon
respawning.
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@ -679,6 +679,7 @@ CSMultiplayerRules::PlayerRespawn(player pl, int fTeam)
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setsize(pl, VEC_HULL_MIN, VEC_HULL_MAX);
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pl.view_ofs = VEC_PLAYER_VIEWPOS;
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pl.velocity = [0,0,0];
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Weapons_SwitchBest(pl);
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/*Ammo_AutoFill(pl.fSlotPrimary);
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Ammo_AutoFill(pl.fSlotSecondary);*/
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