From 6502eeddc0bc478b2d6967c45eb2a71fbb981517 Mon Sep 17 00:00:00 2001 From: Marco Hladik Date: Wed, 28 Oct 2020 08:16:50 +0100 Subject: [PATCH] Server: Added sv_levelexec, which when enabled reads a map-specific config on boot. --- src/server/entry.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/server/entry.c b/src/server/entry.c index 2191f8c5..880a224c 100644 --- a/src/server/entry.c +++ b/src/server/entry.c @@ -253,6 +253,7 @@ void initents(void) } } +var int autocvar_sv_levelexec = 1; void worldspawn(void) { iprint("Initializing World"); @@ -269,6 +270,9 @@ void worldspawn(void) lightstyle(10, "mmamammmmammamamaaamammma"); lightstyle(11, "abcdefghijklmnopqrrqponmlkjihgfedcba"); Skill_Init(); + + if (autocvar_sv_levelexec) + readcmd(sprintf("exec maps/%s.cfg\n", mapname)); } float ConsoleCmd(string cmd)