diff --git a/Source/gs-entbase/server/func_door.cpp b/Source/gs-entbase/server/func_door.cpp index 170648dd..1175ce4e 100644 --- a/Source/gs-entbase/server/func_door.cpp +++ b/Source/gs-entbase/server/func_door.cpp @@ -154,12 +154,12 @@ void func_door::MoveAway(void) void func_door::Trigger(void) { - /*if (m_flNextTrigger > time) { + if (m_flNextTrigger > time) { if (!(spawnflags & SF_MOV_TOGGLE)) { return; } } - m_flNextTrigger = time + m_flWait;*/ + m_flNextTrigger = time + m_flWait; // Only trigger stuff when we are done moving if ((m_iState == DOORSTATE_RAISED) || (m_iState == DOORSTATE_LOWERED)) { diff --git a/Source/shared/effects.c b/Source/shared/effects.c index f20356f1..566b8195 100755 --- a/Source/shared/effects.c +++ b/Source/shared/effects.c @@ -21,7 +21,7 @@ void Effect_CreateExplosion( vector vPos ) { setorigin( eExplosion, vPos ); setmodel( eExplosion, "sprites/fexplo.spr" ); sound( eExplosion, CHAN_WEAPON, sprintf( "weapons/explode%d.wav", floor( random() * 3 ) + 3 ), 1, ATTN_NORM ); - + //eExplosion.think = Effect_CreateExplosion_Animate; eExplosion.nextthink = time + 0.05f; eExplosion.effects = EF_ADDITIVE; diff --git a/cstrike/csprogs.dat b/cstrike/csprogs.dat index c59cbf7b..edddfcd7 100644 Binary files a/cstrike/csprogs.dat and b/cstrike/csprogs.dat differ diff --git a/cstrike/progs.dat b/cstrike/progs.dat index c047b712..d4918b69 100644 Binary files a/cstrike/progs.dat and b/cstrike/progs.dat differ diff --git a/valve/csprogs.dat b/valve/csprogs.dat index b0daf5c3..919b9174 100644 Binary files a/valve/csprogs.dat and b/valve/csprogs.dat differ diff --git a/valve/menu.dat b/valve/menu.dat index 0c8e928e..fd352500 100644 Binary files a/valve/menu.dat and b/valve/menu.dat differ diff --git a/valve/progs.dat b/valve/progs.dat index 521089bb..1cbedf0c 100644 Binary files a/valve/progs.dat and b/valve/progs.dat differ