Menu-FN: Use the new search_begin flag on the playermodel search paths.
So we can stop looking for just .bmp files. Requires latest FTE.
This commit is contained in:
parent
a536f7b6cc
commit
624a68bf7f
1 changed files with 3 additions and 2 deletions
|
@ -106,7 +106,8 @@ menu_customize_init(void)
|
|||
search_end(searchy);
|
||||
|
||||
/* scan and cache the models */
|
||||
searchy = search_begin("models/player/*/*.bmp", TRUE, TRUE);
|
||||
searchy = search_begin("models/player/*/*.bmp:models/player/*/*.tga", 17, TRUE);
|
||||
|
||||
g_modelcount = search_getsize(searchy);
|
||||
g_models = memalloc(sizeof(string) * g_modelcount);
|
||||
for (int i = 0; i < g_modelcount; i++) {
|
||||
|
@ -155,7 +156,7 @@ menu_customize_init(void)
|
|||
cz_psModel.SetPics(g_models);
|
||||
cz_psModel.SetMax(g_modelcount);
|
||||
cz_psModel.SetCallback(cz_cbModelChanged);
|
||||
cz_psModel.SetValueS(sprintf("models/player/%s/%s.bmp", cvar_string("_cl_playermodel"), cvar_string("_cl_playermodel")));
|
||||
cz_psModel.SetValueS(sprintf("models/player/%s/%s", cvar_string("_cl_playermodel"), cvar_string("_cl_playermodel")));
|
||||
Widget_Add(fn_customize, cz_psModel);
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue