Fix some Bomb Defusal round logic ending the round prematurely
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1 changed files with 3 additions and 2 deletions
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@ -325,11 +325,12 @@ void Rules_DeathCheck(void)
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} else {
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return;
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}
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if (iBombZones > 0) {
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/* In Bomb Defusal, the winning team receives $3250
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* if they won by eliminating the enemy team. */
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Rules_RoundOver(winner, 3250, FALSE);
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if (!iBombPlanted || iAlivePlayers_CT == 0) {
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Rules_RoundOver(winner, 3250, FALSE);
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}
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} else {
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/* In Hostage Rescue, the winning team receives $3600
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* if they won by eliminating the enemy team. */
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