func_wall: Fix messup where the client game set it to SOLID_NOT

This commit is contained in:
Marco Cawthorne 2022-08-11 14:18:28 -07:00
parent bc2f56b6d1
commit 55427f718a
Signed by: eukara
GPG key ID: CE2032F0A2882A22

View file

@ -101,7 +101,7 @@ func_wall::Init(void)
SetOrigin(origin);
SetAngles([0,0,0]);
SetMovetype(MOVETYPE_NONE);
SetSolid(SOLID_NOT);
SetSolid(SOLID_BSP);
MakeStatic();
}